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video_core: Remove unnecessary includes from headers

This commit is contained in:
Lioncash 2015-09-10 23:59:41 -04:00
parent abc34ddb88
commit 1fa772393b
5 changed files with 3 additions and 13 deletions

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@ -10,9 +10,6 @@
#include "core/hle/service/gsp_gpu.h" #include "core/hle/service/gsp_gpu.h"
#include "command_processor.h"
#include "pica.h"
class GraphicsDebugger class GraphicsDebugger
{ {
public: public:

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@ -8,8 +8,6 @@
#include "video_core/pica.h" #include "video_core/pica.h"
#include "video_core/shader/shader_interpreter.h"
namespace Pica { namespace Pica {
/* /*

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@ -18,11 +18,11 @@
#include "core/settings.h" #include "core/settings.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
#include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_util.h" #include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_shaders.h" #include "video_core/renderer_opengl/gl_shaders.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/debug_utils/debug_utils.h"
/** /**
* Vertex structure that the drawn screen rectangles are composed of. * Vertex structure that the drawn screen rectangles are composed of.

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@ -8,13 +8,10 @@
#include <glad/glad.h> #include <glad/glad.h>
#include "common/math_util.h"
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
class EmuWindow; class EmuWindow;

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@ -4,8 +4,6 @@
#pragma once #pragma once
#include "video_core/pica.h"
#include "shader.h" #include "shader.h"
namespace Pica { namespace Pica {