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Thread: Keep track of multiple wait objects.

This commit is contained in:
bunnei 2015-01-14 23:41:33 -05:00
parent 14cbbf4d9b
commit 1f7a04f05a
3 changed files with 30 additions and 16 deletions

View file

@ -15,7 +15,7 @@
namespace Kernel {
class AddressArbiter : public Object {
class AddressArbiter : public WaitObject {
public:
std::string GetTypeName() const override { return "Arbiter"; }
std::string GetName() const override { return name; }
@ -30,7 +30,8 @@ public:
/// Arbitrate an address
ResultCode ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 value, u64 nanoseconds) {
Object* object = Kernel::g_handle_table.GetGeneric(handle).get();
WaitObject* object = static_cast<WaitObject*>(Kernel::g_handle_table.GetGeneric(handle).get());
if (object == nullptr)
return InvalidHandle(ErrorModule::Kernel);

View file

@ -65,7 +65,7 @@ static void ResetThread(Thread* t, u32 arg, s32 lowest_priority) {
t->current_priority = t->initial_priority;
}
t->wait_type = WAITTYPE_NONE;
t->wait_object = nullptr;
t->wait_objects.clear();
t->wait_address = 0;
}
@ -92,7 +92,11 @@ static bool CheckWaitType(const Thread* thread, WaitType type) {
/// Check if a thread is blocking on a specified wait type with a specified handle
static bool CheckWaitType(const Thread* thread, WaitType type, Object* wait_object) {
return CheckWaitType(thread, type) && wait_object == thread->wait_object;
auto itr = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object);
if (itr == thread->wait_objects.end()) {
return false;
}
return CheckWaitType(thread, type);
}
/// Check if a thread is blocking on a specified wait type with a specified handle and address
@ -111,7 +115,7 @@ void Thread::Stop(const char* reason) {
// Stopped threads are never waiting.
wait_type = WAITTYPE_NONE;
wait_object = nullptr;
wait_objects.clear();
wait_address = 0;
}
@ -216,14 +220,18 @@ static Thread* NextThread() {
return next;
}
void WaitCurrentThread(WaitType wait_type, Object* wait_object) {
void WaitCurrentThread(WaitType wait_type, WaitObject* wait_object) {
Thread* thread = GetCurrentThread();
thread->wait_type = wait_type;
thread->wait_object = wait_object;
auto res = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object);
if (res == thread->wait_objects.end()) {
thread->wait_objects.push_back(wait_object);
}
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
}
void WaitCurrentThread(WaitType wait_type, Object* wait_object, VAddr wait_address) {
void WaitCurrentThread(WaitType wait_type, WaitObject* wait_object, VAddr wait_address) {
WaitCurrentThread(wait_type, wait_object);
GetCurrentThread()->wait_address = wait_address;
}
@ -260,7 +268,13 @@ void Thread::ResumeFromWait() {
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, GetHandle());
status &= ~THREADSTATUS_WAIT;
wait_object = nullptr;
// Remove this thread from all other WaitObjects
for (auto wait_object : wait_objects)
wait_object->RemoveWaitingThread(this);
wait_objects.clear();
wait_type = WAITTYPE_NONE;
if (!(status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
ChangeReadyState(this, true);
@ -328,7 +342,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->initial_priority = thread->current_priority = priority;
thread->processor_id = processor_id;
thread->wait_type = WAITTYPE_NONE;
thread->wait_object = nullptr;
thread->wait_objects.clear();
thread->wait_address = 0;
thread->name = std::move(name);
@ -412,9 +426,8 @@ void Reschedule() {
LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle());
for (auto& thread : thread_list) {
LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X",
thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type,
(thread->wait_object ? thread->wait_object->GetHandle() : INVALID_HANDLE));
LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X",
thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type);
}
}
}

View file

@ -96,7 +96,7 @@ public:
s32 processor_id;
WaitType wait_type;
Object* wait_object;
std::vector<SharedPtr<WaitObject>> wait_objects;
VAddr wait_address;
std::string name;
@ -128,7 +128,7 @@ Thread* GetCurrentThread();
* @param wait_type Type of wait
* @param wait_object Kernel object that we are waiting on, defaults to current thread
*/
void WaitCurrentThread(WaitType wait_type, Object* wait_object = GetCurrentThread());
void WaitCurrentThread(WaitType wait_type, WaitObject* wait_object = GetCurrentThread());
/**
* Schedules an event to wake up the specified thread after the specified delay.
@ -143,7 +143,7 @@ void WakeThreadAfterDelay(Thread* thread, s64 nanoseconds);
* @param wait_object Kernel object that we are waiting on
* @param wait_address Arbitration address used to resume from wait
*/
void WaitCurrentThread(WaitType wait_type, Object* wait_object, VAddr wait_address);
void WaitCurrentThread(WaitType wait_type, WaitObject* wait_object, VAddr wait_address);