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yuzu: Use displayed port on direct connect

This commit is contained in:
Narr the Reg 2024-01-02 10:17:26 -06:00
parent 29b983398c
commit 1b4cf7fc27

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@ -94,7 +94,7 @@ void DirectConnectWindow::Connect() {
// Store settings // Store settings
UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString(); UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString();
UISettings::values.multiplayer_ip = ui->ip->text().toStdString(); UISettings::values.multiplayer_ip = ui->ip->text().toStdString();
if (ui->port->isModified() && !ui->port->text().isEmpty()) { if (!ui->port->text().isEmpty()) {
UISettings::values.multiplayer_port = ui->port->text().toInt(); UISettings::values.multiplayer_port = ui->port->text().toInt();
} else { } else {
UISettings::values.multiplayer_port = UISettings::values.multiplayer_port.GetDefault(); UISettings::values.multiplayer_port = UISettings::values.multiplayer_port.GetDefault();