2020-02-09 21:53:22 +01:00
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <optional>
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#include "common/spin_lock.h"
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#include "common/wall_clock.h"
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namespace Common {
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namespace X64 {
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class NativeClock : public WallClock {
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public:
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NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, u64 rtsc_frequency);
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std::chrono::nanoseconds GetTimeNS() override;
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std::chrono::microseconds GetTimeUS() override;
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std::chrono::milliseconds GetTimeMS() override;
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u64 GetClockCycles() override;
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u64 GetCPUCycles() override;
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2020-02-25 17:28:55 +01:00
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void Pause(bool is_paused) override;
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2020-02-09 21:53:22 +01:00
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private:
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u64 GetRTSC();
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2020-03-21 17:23:13 +01:00
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/// value used to reduce the native clocks accuracy as some apss rely on
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/// undefined behavior where the level of accuracy in the clock shouldn't
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/// be higher.
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2020-05-18 19:08:53 +02:00
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static constexpr u64 inaccuracy_mask = ~(0x400 - 1);
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2020-03-21 17:23:13 +01:00
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2020-02-09 21:53:22 +01:00
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SpinLock rtsc_serialize{};
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u64 last_measure{};
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u64 accumulated_ticks{};
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u64 rtsc_frequency;
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};
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} // namespace X64
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u64 EstimateRDTSCFrequency();
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} // namespace Common
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