forked from suyu/suyu
nvdec cleanup
This commit is contained in:
parent
83227ad981
commit
ac265a72ce
8 changed files with 38 additions and 43 deletions
|
@ -28,8 +28,14 @@ NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::ve
|
||||||
return GetWaitbase(input, output);
|
return GetWaitbase(input, output);
|
||||||
case 0x9:
|
case 0x9:
|
||||||
return MapBuffer(input, output);
|
return MapBuffer(input, output);
|
||||||
case 0xa:
|
case 0xa: {
|
||||||
|
if (command.length == 0x1c) {
|
||||||
|
Tegra::ChCommandHeaderList cmdlist(1);
|
||||||
|
cmdlist[0] = Tegra::ChCommandHeader{0xDEADB33F};
|
||||||
|
system.GPU().PushCommandBuffer(cmdlist);
|
||||||
|
}
|
||||||
return UnmapBuffer(input, output);
|
return UnmapBuffer(input, output);
|
||||||
|
}
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -37,20 +37,7 @@ CDmaPusher::CDmaPusher(GPU& gpu_)
|
||||||
|
|
||||||
CDmaPusher::~CDmaPusher() = default;
|
CDmaPusher::~CDmaPusher() = default;
|
||||||
|
|
||||||
void CDmaPusher::Push(ChCommandHeaderList&& entries) {
|
void CDmaPusher::ProcessEntries(ChCommandHeaderList&& entries) {
|
||||||
cdma_queue.push(std::move(entries));
|
|
||||||
}
|
|
||||||
|
|
||||||
void CDmaPusher::DispatchCalls() {
|
|
||||||
while (!cdma_queue.empty()) {
|
|
||||||
Step();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void CDmaPusher::Step() {
|
|
||||||
const auto entries{cdma_queue.front()};
|
|
||||||
cdma_queue.pop();
|
|
||||||
|
|
||||||
std::vector<u32> values(entries.size());
|
std::vector<u32> values(entries.size());
|
||||||
std::memcpy(values.data(), entries.data(), entries.size() * sizeof(u32));
|
std::memcpy(values.data(), entries.data(), entries.size() * sizeof(u32));
|
||||||
|
|
||||||
|
|
|
@ -99,19 +99,13 @@ public:
|
||||||
explicit CDmaPusher(GPU& gpu_);
|
explicit CDmaPusher(GPU& gpu_);
|
||||||
~CDmaPusher();
|
~CDmaPusher();
|
||||||
|
|
||||||
/// Push NVDEC command buffer entries into queue
|
/// Process the command entry
|
||||||
void Push(ChCommandHeaderList&& entries);
|
void ProcessEntries(ChCommandHeaderList&& entries);
|
||||||
|
|
||||||
/// Process queued command buffer entries
|
|
||||||
void DispatchCalls();
|
|
||||||
|
|
||||||
/// Process one queue element
|
|
||||||
void Step();
|
|
||||||
|
|
||||||
|
private:
|
||||||
/// Invoke command class devices to execute the command based on the current state
|
/// Invoke command class devices to execute the command based on the current state
|
||||||
void ExecuteCommand(u32 state_offset, u32 data);
|
void ExecuteCommand(u32 state_offset, u32 data);
|
||||||
|
|
||||||
private:
|
|
||||||
/// Write arguments value to the ThiRegisters member at the specified offset
|
/// Write arguments value to the ThiRegisters member at the specified offset
|
||||||
void ThiStateWrite(ThiRegisters& state, u32 state_offset, const std::vector<u32>& arguments);
|
void ThiStateWrite(ThiRegisters& state, u32 state_offset, const std::vector<u32>& arguments);
|
||||||
|
|
||||||
|
@ -128,9 +122,6 @@ private:
|
||||||
s32 offset{};
|
s32 offset{};
|
||||||
u32 mask{};
|
u32 mask{};
|
||||||
bool incrementing{};
|
bool incrementing{};
|
||||||
|
|
||||||
// Queue of command lists to be processed
|
|
||||||
std::queue<ChCommandHeaderList> cdma_queue;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Tegra
|
} // namespace Tegra
|
||||||
|
|
|
@ -44,8 +44,10 @@ Codec::~Codec() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
|
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
|
||||||
LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec);
|
if (current_codec != codec) {
|
||||||
current_codec = codec;
|
LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", static_cast<u32>(codec));
|
||||||
|
current_codec = codec;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Codec::StateWrite(u32 offset, u64 arguments) {
|
void Codec::StateWrite(u32 offset, u64 arguments) {
|
||||||
|
@ -55,7 +57,6 @@ void Codec::StateWrite(u32 offset, u64 arguments) {
|
||||||
|
|
||||||
void Codec::Decode() {
|
void Codec::Decode() {
|
||||||
bool is_first_frame = false;
|
bool is_first_frame = false;
|
||||||
|
|
||||||
if (!initialized) {
|
if (!initialized) {
|
||||||
if (current_codec == NvdecCommon::VideoCodec::H264) {
|
if (current_codec == NvdecCommon::VideoCodec::H264) {
|
||||||
av_codec = avcodec_find_decoder(AV_CODEC_ID_H264);
|
av_codec = avcodec_find_decoder(AV_CODEC_ID_H264);
|
||||||
|
|
|
@ -18,7 +18,10 @@ extern "C" {
|
||||||
namespace Tegra {
|
namespace Tegra {
|
||||||
|
|
||||||
Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
|
Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
|
||||||
: gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {}
|
: gpu(gpu_),
|
||||||
|
nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free}
|
||||||
|
|
||||||
|
{}
|
||||||
Vic::~Vic() = default;
|
Vic::~Vic() = default;
|
||||||
|
|
||||||
void Vic::VicStateWrite(u32 offset, u32 arguments) {
|
void Vic::VicStateWrite(u32 offset, u32 arguments) {
|
||||||
|
@ -89,8 +92,10 @@ void Vic::Execute() {
|
||||||
// Get Converted frame
|
// Get Converted frame
|
||||||
const std::size_t linear_size = frame->width * frame->height * 4;
|
const std::size_t linear_size = frame->width * frame->height * 4;
|
||||||
|
|
||||||
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
|
// Only allocate frame_buffer once per stream, as the size is not expected to change
|
||||||
AVMallocPtr converted_frame_buffer{static_cast<u8*>(av_malloc(linear_size)), av_free};
|
if (!converted_frame_buffer) {
|
||||||
|
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
|
||||||
|
}
|
||||||
|
|
||||||
const int converted_stride{frame->width * 4};
|
const int converted_stride{frame->width * 4};
|
||||||
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
|
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
|
||||||
|
@ -104,12 +109,12 @@ void Vic::Execute() {
|
||||||
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
|
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
|
||||||
const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
|
const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
|
||||||
block_height, 0);
|
block_height, 0);
|
||||||
std::vector<u8> swizzled_data(size);
|
luma_buffer.resize(size);
|
||||||
Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
|
Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
|
||||||
frame->width, 4, swizzled_data.data(),
|
frame->width, 4, luma_buffer.data(),
|
||||||
converted_frame_buffer.get(), block_height, 0, 0);
|
converted_frame_buffer.get(), block_height, 0, 0);
|
||||||
|
|
||||||
gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size);
|
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
|
||||||
} else {
|
} else {
|
||||||
// send pitch linear frame
|
// send pitch linear frame
|
||||||
gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
|
gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
|
||||||
|
@ -132,8 +137,8 @@ void Vic::Execute() {
|
||||||
const auto stride = frame->linesize[0];
|
const auto stride = frame->linesize[0];
|
||||||
const auto half_stride = frame->linesize[1];
|
const auto half_stride = frame->linesize[1];
|
||||||
|
|
||||||
std::vector<u8> luma_buffer(aligned_width * surface_height);
|
luma_buffer.resize(aligned_width * surface_height);
|
||||||
std::vector<u8> chroma_buffer(aligned_width * half_height);
|
chroma_buffer.resize(aligned_width * half_height);
|
||||||
|
|
||||||
// Populate luma buffer
|
// Populate luma buffer
|
||||||
for (std::size_t y = 0; y < surface_height - 1; ++y) {
|
for (std::size_t y = 0; y < surface_height - 1; ++y) {
|
||||||
|
|
|
@ -97,6 +97,13 @@ private:
|
||||||
GPU& gpu;
|
GPU& gpu;
|
||||||
std::shared_ptr<Tegra::Nvdec> nvdec_processor;
|
std::shared_ptr<Tegra::Nvdec> nvdec_processor;
|
||||||
|
|
||||||
|
/// Avoid reallocation of the following buffers every frame, as their
|
||||||
|
/// size does not change during a stream
|
||||||
|
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
|
||||||
|
AVMallocPtr converted_frame_buffer;
|
||||||
|
std::vector<u8> luma_buffer;
|
||||||
|
std::vector<u8> chroma_buffer;
|
||||||
|
|
||||||
GPUVAddr config_struct_address{};
|
GPUVAddr config_struct_address{};
|
||||||
GPUVAddr output_surface_luma_address{};
|
GPUVAddr output_surface_luma_address{};
|
||||||
GPUVAddr output_surface_chroma_u_address{};
|
GPUVAddr output_surface_chroma_u_address{};
|
||||||
|
|
|
@ -30,8 +30,7 @@ MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
|
||||||
|
|
||||||
GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_)
|
GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_)
|
||||||
: system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
|
: system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
|
||||||
dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)},
|
dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, use_nvdec{use_nvdec_},
|
||||||
cdma_pusher{std::make_unique<Tegra::CDmaPusher>(*this)}, use_nvdec{use_nvdec_},
|
|
||||||
maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
|
maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
|
||||||
fermi_2d{std::make_unique<Engines::Fermi2D>()},
|
fermi_2d{std::make_unique<Engines::Fermi2D>()},
|
||||||
kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
|
kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
|
||||||
|
|
|
@ -48,9 +48,8 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
|
||||||
dma_pusher.DispatchCalls();
|
dma_pusher.DispatchCalls();
|
||||||
} else if (auto* command_list = std::get_if<SubmitChCommandEntries>(&next.data)) {
|
} else if (auto* command_list = std::get_if<SubmitChCommandEntries>(&next.data)) {
|
||||||
// NVDEC
|
// NVDEC
|
||||||
cdma_pusher.Push(std::move(command_list->entries));
|
cdma_pusher.ProcessEntries(std::move(command_list->entries));
|
||||||
cdma_pusher.DispatchCalls();
|
} else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
|
||||||
} else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) {
|
|
||||||
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
|
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
|
||||||
} else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
|
} else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
|
||||||
rasterizer->ReleaseFences();
|
rasterizer->ReleaseFences();
|
||||||
|
|
Loading…
Reference in a new issue