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Vulkan: Be more generous with pipeline workers for Android

This commit is contained in:
Fernando Sahmkow 2023-11-19 14:29:06 +01:00
parent feb60de5c3
commit a493ba76b4
3 changed files with 31 additions and 5 deletions

View file

@ -263,6 +263,22 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
info.y_negate = key.state.y_negate != 0;
return info;
}
size_t GetTotalPipelineWorkers() {
const size_t max_core_threads =
std::max<size_t>(static_cast<size_t>(std::thread::hardware_concurrency()), 2ULL) - 1ULL;
#ifdef ANDROID
// Leave at least a few cores free in android
constexpr size_t free_cores = 3ULL;
if (max_core_threads <= free_cores) {
return 1ULL;
}
return max_core_threads - free_cores;
#else
return max_core_threads;
#endif
}
} // Anonymous namespace
size_t ComputePipelineCacheKey::Hash() const noexcept {
@ -294,11 +310,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
texture_cache{texture_cache_}, shader_notify{shader_notify_},
use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
use_vulkan_pipeline_cache{Settings::values.use_vulkan_driver_pipeline_cache.GetValue()},
#ifdef ANDROID
workers(1, "VkPipelineBuilder"),
#else
workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"),
#endif
workers(device.HasBrokenParallelShaderCompiling() ? 1ULL : GetTotalPipelineWorkers(),
"VkPipelineBuilder"),
serialization_thread(1, "VkPipelineSerialization") {
const auto& float_control{device.FloatControlProperties()};
const VkDriverId driver_id{device.GetDriverID()};

View file

@ -635,6 +635,12 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
has_broken_cube_compatibility = true;
}
}
if (is_qualcomm) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 255, 615, 512)) {
has_broken_parallel_compiling = true;
}
}
if (extensions.sampler_filter_minmax && is_amd) {
// Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
if (!features.shader_float16_int8.shaderFloat16) {

View file

@ -102,6 +102,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_4444_FORMATS_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
@ -599,6 +600,11 @@ public:
return has_broken_cube_compatibility;
}
/// Returns true if parallel shader compiling has issues with the current driver.
bool HasBrokenParallelShaderCompiling() const {
return has_broken_parallel_compiling;
}
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return properties.driver.driverName;
@ -794,6 +800,7 @@ private:
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
bool has_broken_compute{}; ///< Compute shaders can cause crashes
bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
bool has_broken_parallel_compiling{}; ///< Has broken parallel shader compiling.
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool supports_d24_depth{}; ///< Supports D24 depth buffers.