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android: Scale input overlay independently of system display scale

This commit is contained in:
Charles Lombardo 2023-04-04 16:01:54 -04:00 committed by bunnei
parent aeaddf407b
commit 78f02ab9a6
2 changed files with 41 additions and 30 deletions

View file

@ -35,6 +35,8 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
import kotlin.math.max
import kotlin.math.min
/**
* Draws the interactive input overlay on top of the
@ -769,28 +771,37 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
/**
* Resizes a [Bitmap] by a given scale factor
*
* @param vectorDrawable The {@link Bitmap} to scale.
* @param scale The scale factor for the bitmap.
* @return The scaled [Bitmap]
* @param context Context for getting the vector drawable
* @param drawableId The ID of the drawable to scale.
* @param scale The scale factor for the bitmap.
* @return The scaled [Bitmap]
*/
private fun getBitmap(vectorDrawable: VectorDrawable, scale: Float): Bitmap {
private fun getBitmap(context: Context, drawableId: Int, scale: Float): Bitmap {
val vectorDrawable = ContextCompat.getDrawable(context, drawableId) as VectorDrawable
val bitmap = Bitmap.createBitmap(
(vectorDrawable.intrinsicWidth * scale).toInt(),
(vectorDrawable.intrinsicHeight * scale).toInt(),
Bitmap.Config.ARGB_8888
)
val canvas = Canvas(bitmap)
val dm = context.resources.displayMetrics
val minScreenDimension = min(dm.widthPixels, dm.heightPixels)
val maxBitmapDimension = max(bitmap.width, bitmap.height)
val bitmapScale = scale * minScreenDimension / maxBitmapDimension
val scaledBitmap = Bitmap.createScaledBitmap(
bitmap,
(bitmap.width * bitmapScale).toInt(),
(bitmap.height * bitmapScale).toInt(),
true
)
val canvas = Canvas(scaledBitmap)
vectorDrawable.setBounds(0, 0, canvas.width, canvas.height)
vectorDrawable.draw(canvas)
return bitmap
}
private fun getBitmap(context: Context, drawableId: Int, scale: Float): Bitmap {
return when (val drawable = ContextCompat.getDrawable(context, drawableId)) {
is BitmapDrawable -> BitmapFactory.decodeResource(context.resources, drawableId)
is VectorDrawable -> getBitmap(drawable, scale)
else -> throw IllegalArgumentException("Unsupported drawable type")
}
return scaledBitmap
}
/**
@ -845,12 +856,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
ButtonType.BUTTON_HOME,
ButtonType.BUTTON_CAPTURE,
ButtonType.BUTTON_PLUS,
ButtonType.BUTTON_MINUS -> 0.35f
ButtonType.BUTTON_MINUS -> 0.07f
ButtonType.TRIGGER_L,
ButtonType.TRIGGER_R,
ButtonType.TRIGGER_ZL,
ButtonType.TRIGGER_ZR -> 0.38f
else -> 0.43f
ButtonType.TRIGGER_ZR -> 0.26f
else -> 0.11f
}
scale *= (sPrefs.getInt(Settings.PREF_CONTROL_SCALE, 50) + 50).toFloat()
scale /= 100f
@ -910,7 +921,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
val sPrefs = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
// Decide scale based on button ID and user preference
var scale = 0.40f
var scale = 0.25f
scale *= (sPrefs.getInt(Settings.PREF_CONTROL_SCALE, 50) + 50).toFloat()
scale /= 100f
@ -980,7 +991,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
val sPrefs = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
// Decide scale based on user preference
var scale = 0.40f
var scale = 0.3f
scale *= (sPrefs.getInt(Settings.PREF_CONTROL_SCALE, 50) + 50).toFloat()
scale /= 100f

View file

@ -4,13 +4,13 @@
<!-- Default SWITCH landscape layout -->
<integer name="SWITCH_BUTTON_A_X">760</integer>
<integer name="SWITCH_BUTTON_A_Y">810</integer>
<integer name="SWITCH_BUTTON_A_Y">790</integer>
<integer name="SWITCH_BUTTON_B_X">710</integer>
<integer name="SWITCH_BUTTON_B_Y">920</integer>
<integer name="SWITCH_BUTTON_B_Y">900</integer>
<integer name="SWITCH_BUTTON_X_X">710</integer>
<integer name="SWITCH_BUTTON_X_Y">700</integer>
<integer name="SWITCH_BUTTON_X_Y">680</integer>
<integer name="SWITCH_BUTTON_Y_X">660</integer>
<integer name="SWITCH_BUTTON_Y_Y">810</integer>
<integer name="SWITCH_BUTTON_Y_Y">790</integer>
<integer name="SWITCH_STICK_L_X">100</integer>
<integer name="SWITCH_STICK_L_Y">670</integer>
<integer name="SWITCH_STICK_R_X">900</integer>
@ -24,14 +24,14 @@
<integer name="SWITCH_TRIGGER_ZR_X">930</integer>
<integer name="SWITCH_TRIGGER_ZR_Y">90</integer>
<integer name="SWITCH_BUTTON_MINUS_X">460</integer>
<integer name="SWITCH_BUTTON_MINUS_Y">955</integer>
<integer name="SWITCH_BUTTON_MINUS_Y">950</integer>
<integer name="SWITCH_BUTTON_PLUS_X">540</integer>
<integer name="SWITCH_BUTTON_PLUS_Y">955</integer>
<integer name="SWITCH_BUTTON_HOME_X">620</integer>
<integer name="SWITCH_BUTTON_HOME_Y">960</integer>
<integer name="SWITCH_BUTTON_CAPTURE_X">380</integer>
<integer name="SWITCH_BUTTON_CAPTURE_Y">960</integer>
<integer name="SWITCH_BUTTON_PLUS_Y">950</integer>
<integer name="SWITCH_BUTTON_HOME_X">600</integer>
<integer name="SWITCH_BUTTON_HOME_Y">950</integer>
<integer name="SWITCH_BUTTON_CAPTURE_X">400</integer>
<integer name="SWITCH_BUTTON_CAPTURE_Y">950</integer>
<integer name="SWITCH_BUTTON_DPAD_X">260</integer>
<integer name="SWITCH_BUTTON_DPAD_Y">810</integer>
<integer name="SWITCH_BUTTON_DPAD_Y">790</integer>
</resources>