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Add CPU thread count to log files

This commit is contained in:
Matías Locatti 2022-11-10 15:46:08 -03:00
parent 770f23db34
commit 766941f1a3

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@ -342,6 +342,7 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
const auto override_build =
fmt::format(fmt::runtime(std::string(Common::g_title_bar_format_idle)), build_id);
const auto yuzu_build_version = override_build.empty() ? yuzu_build : override_build;
const auto processor_count = std::thread::hardware_concurrency();
LOG_INFO(Frontend, "yuzu Version: {}", yuzu_build_version);
LogRuntimes();
@ -361,6 +362,7 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
}
LOG_INFO(Frontend, "Host CPU: {}", cpu_string);
#endif
LOG_INFO(Frontend, "Host CPU thread count: {}", processor_count);
LOG_INFO(Frontend, "Host OS: {}", PrettyProductName().toStdString());
LOG_INFO(Frontend, "Host RAM: {:.2f} GiB",
Common::GetMemInfo().TotalPhysicalMemory / f64{1_GiB});