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Merge pull request #778 from purpasmart96/apt_assert_fix

APT/FS: Remove asserts that were causing false positives in games
This commit is contained in:
bunnei 2015-05-16 02:31:22 -04:00
commit 42c6590349
2 changed files with 5 additions and 5 deletions

View file

@ -269,8 +269,6 @@ void GetAppCpuTimeLimit(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 value = cmd_buff[1];
ASSERT(cpu_percent != 0);
if (value != 1) {
LOG_ERROR(Service_APT, "This value should be one, but is actually %u!", value);
}

View file

@ -650,7 +650,7 @@ static void SetPriority(Service::Interface* self) {
cmd_buff[1] = RESULT_SUCCESS.raw;
LOG_DEBUG(Service_FS, "called priority=0x%08X", priority);
LOG_DEBUG(Service_FS, "called priority=0x%X", priority);
}
/**
@ -664,12 +664,14 @@ static void SetPriority(Service::Interface* self) {
static void GetPriority(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
ASSERT(priority != -1);
if (priority == -1) {
LOG_INFO(Service_FS, "priority was not set, priority=0x%X", priority);
}
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = priority;
LOG_DEBUG(Service_FS, "called priority=0x%08X", priority);
LOG_DEBUG(Service_FS, "called priority=0x%X", priority);
}
const Interface::FunctionInfo FunctionTable[] = {