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service: mii: move char info operations

This commit is contained in:
german77 2023-09-10 23:17:50 -06:00
parent d6037efe5e
commit 36290f9a0a
4 changed files with 576 additions and 21 deletions

View file

@ -21,18 +21,10 @@ namespace {
constexpr std::size_t DefaultMiiCount{RawData::DefaultMii.size()};
constexpr Nickname DefaultMiiName{u'n', u'o', u' ', u'n', u'a', u'm', u'e'};
template <typename T, std::size_t SourceArraySize, std::size_t DestArraySize>
std::array<T, DestArraySize> ResizeArray(const std::array<T, SourceArraySize>& in) {
std::array<T, DestArraySize> out{};
std::memcpy(out.data(), in.data(), sizeof(T) * std::min(SourceArraySize, DestArraySize));
return out;
}
CharInfo ConvertStoreDataToInfo(const StoreData& data) {
// Next Commit Will fix this one
return {};
CharInfo char_info{};
char_info.SetFromStoreData(data);
return char_info;
}
StoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Common::UUID& user_id) {
@ -112,14 +104,14 @@ CharInfo MiiManager::ConvertV3ToCharInfo(const Ver3StoreData& mii_v3) const {
NfpStoreDataExtension MiiManager::SetFromStoreData(const CharInfo& mii) const {
return {
.faceline_color = static_cast<u8>(mii.faceline_color & 0xf),
.hair_color = static_cast<u8>(mii.hair_color & 0x7f),
.eye_color = static_cast<u8>(mii.eyebrow_color & 0x7f),
.eyebrow_color = static_cast<u8>(mii.eyebrow_color & 0x7f),
.mouth_color = static_cast<u8>(mii.mouth_color & 0x7f),
.beard_color = static_cast<u8>(mii.beard_color & 0x7f),
.glass_color = static_cast<u8>(mii.glasses_color & 0x7f),
.glass_type = static_cast<u8>(mii.glasses_type & 0x1f),
.faceline_color = static_cast<u8>(mii.GetFacelineColor() & 0xf),
.hair_color = static_cast<u8>(mii.GetHairColor() & 0x7f),
.eye_color = static_cast<u8>(mii.GetEyeColor() & 0x7f),
.eyebrow_color = static_cast<u8>(mii.GetEyebrowColor() & 0x7f),
.mouth_color = static_cast<u8>(mii.GetMouthColor() & 0x7f),
.beard_color = static_cast<u8>(mii.GetBeardColor() & 0x7f),
.glass_color = static_cast<u8>(mii.GetGlassColor() & 0x7f),
.glass_type = static_cast<u8>(mii.GetGlassType() & 0x1f),
};
}

View file

@ -86,7 +86,34 @@ enum class SourceFlag : u32 {
};
DECLARE_ENUM_FLAG_OPERATORS(SourceFlag);
using Nickname = std::array<char16_t, 10>;
struct Nickname {
static constexpr std::size_t MaxNameSize = 10;
std::array<char16_t, MaxNameSize> data;
// Checks for null, non-zero terminated or dirty strings
bool IsValid() const {
if (data[0] == 0) {
return false;
}
if (data[MaxNameSize] != 0) {
return false;
}
std::size_t index = 1;
while (data[index] != 0) {
index++;
}
while (index < MaxNameSize && data[index] == 0) {
index++;
}
return index == MaxNameSize;
}
bool operator==(const Nickname& name) {
return data == name.data;
};
};
static_assert(sizeof(Nickname) == 0x14, "Nickname is an invalid size");
struct NfpStoreDataExtension {
u8 faceline_color;

View file

@ -2,5 +2,481 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/mii/types/char_info.h"
#include "core/hle/service/mii/types/store_data.h"
namespace Service::Mii {} // namespace Service::Mii
namespace Service::Mii {
void CharInfo::SetFromStoreData(const StoreData& store_data) {
name = store_data.GetNickname();
null_terminator = '\0';
create_id = store_data.GetCreateId();
font_region = static_cast<u8>(store_data.GetFontRegion());
favorite_color = store_data.GetFavoriteColor();
gender = store_data.GetGender();
height = store_data.GetHeight();
build = store_data.GetBuild();
type = store_data.GetType();
region_move = store_data.GetRegionMove();
faceline_type = store_data.GetFacelineType();
faceline_color = store_data.GetFacelineColor();
faceline_wrinkle = store_data.GetFacelineWrinkle();
faceline_make = store_data.GetFacelineMake();
hair_type = store_data.GetHairType();
hair_color = store_data.GetHairColor();
hair_flip = store_data.GetHairFlip();
eye_type = store_data.GetEyeType();
eye_color = store_data.GetEyeColor();
eye_scale = store_data.GetEyeScale();
eye_aspect = store_data.GetEyeAspect();
eye_rotate = store_data.GetEyeRotate();
eye_x = store_data.GetEyeX();
eye_y = store_data.GetEyeY();
eyebrow_type = store_data.GetEyebrowType();
eyebrow_color = store_data.GetEyebrowColor();
eyebrow_scale = store_data.GetEyebrowScale();
eyebrow_aspect = store_data.GetEyebrowAspect();
eyebrow_rotate = store_data.GetEyebrowRotate();
eyebrow_x = store_data.GetEyebrowX();
eyebrow_y = store_data.GetEyebrowY();
nose_type = store_data.GetNoseType();
nose_scale = store_data.GetNoseScale();
nose_y = store_data.GetNoseY();
mouth_type = store_data.GetMouthType();
mouth_color = store_data.GetMouthColor();
mouth_scale = store_data.GetMouthScale();
mouth_aspect = store_data.GetMouthAspect();
mouth_y = store_data.GetMouthY();
beard_color = store_data.GetBeardColor();
beard_type = store_data.GetBeardType();
mustache_type = store_data.GetMustacheType();
mustache_scale = store_data.GetMustacheScale();
mustache_y = store_data.GetMustacheY();
glasses_type = store_data.GetGlassType();
glasses_color = store_data.GetGlassColor();
glasses_scale = store_data.GetGlassScale();
glasses_y = store_data.GetGlassY();
mole_type = store_data.GetMoleType();
mole_scale = store_data.GetMoleScale();
mole_x = store_data.GetMoleX();
mole_y = store_data.GetMoleY();
padding = '\0';
}
u32 CharInfo::Verify() const {
if (!create_id.IsValid()) {
return 0x32;
}
if (!name.IsValid()) {
return 0x33;
}
if (3 < font_region) {
return 0x17;
}
if (0xb < favorite_color) {
return 0x16;
}
if (1 < gender) {
return 0x18;
}
if (height < 0) {
return 0x20;
}
if (build < 0) {
return 3;
}
if (1 < type) {
return 0x35;
}
if (3 < region_move) {
return 0x31;
}
if (0xb < faceline_type) {
return 0x15;
}
if (9 < faceline_color) {
return 0x12;
}
if (0xb < faceline_wrinkle) {
return 0x14;
}
if (0xb < faceline_make) {
return 0x13;
}
if (0x83 < hair_type) {
return 0x1f;
}
if (99 < hair_color) {
return 0x1d;
}
if (1 < hair_flip) {
return 0x1e;
}
if (0x3b < eye_type) {
return 8;
}
if (99 < eye_color) {
return 5;
}
if (7 < eye_scale) {
return 7;
}
if (6 < eye_aspect) {
return 4;
}
if (7 < eye_rotate) {
return 6;
}
if (0xc < eye_x) {
return 9;
}
if (0x12 < eye_y) {
return 10;
}
if (0x17 < eyebrow_type) {
return 0xf;
}
if (99 < eyebrow_color) {
return 0xc;
}
if (8 < eyebrow_scale) {
return 0xe;
}
if (6 < eyebrow_aspect) {
return 0xb;
}
if (0xb < eyebrow_rotate) {
return 0xd;
}
if (0xc < eyebrow_x) {
return 0x10;
}
if (0xf < eyebrow_y - 3) {
return 0x11;
}
if (0x11 < nose_type) {
return 0x2f;
}
if (nose_scale >= 9) {
return 0x2e;
}
if (0x12 < nose_y) {
return 0x30;
}
if (0x23 < mouth_type) {
return 0x28;
}
if (99 < mouth_color) {
return 0x26;
}
if (8 < mouth_scale) {
return 0x27;
}
if (6 < mouth_aspect) {
return 0x25;
}
if (0x12 < mouth_y) {
return 0x29;
}
if (99 < beard_color) {
return 1;
}
if (5 < beard_type) {
return 2;
}
if (5 < mustache_type) {
return 0x2b;
}
if (8 < mustache_scale) {
return 0x2a;
}
if (0x10 < mustache_y) {
return 0x2c;
}
if (0x13 < glasses_type) {
return 0x1b;
}
if (99 < glasses_color) {
return 0x19;
}
if (7 < glasses_scale) {
return 0x1a;
}
if (0x14 < glasses_y) {
return 0x1c;
}
if (mole_type >= 2) {
return 0x22;
}
if (8 < mole_scale) {
return 0x21;
}
if (mole_x >= 0x11) {
return 0x23;
}
if (0x1e < mole_y) {
return 0x24;
}
return 0;
}
Common::UUID CharInfo::GetCreateId() const {
return create_id;
}
Nickname CharInfo::GetNickname() const {
return name;
}
u8 CharInfo::GetFontRegion() const {
return font_region;
}
u8 CharInfo::GetFavoriteColor() const {
return favorite_color;
}
u8 CharInfo::GetGender() const {
return gender;
}
u8 CharInfo::GetHeight() const {
return height;
}
u8 CharInfo::GetBuild() const {
return build;
}
u8 CharInfo::GetType() const {
return type;
}
u8 CharInfo::GetRegionMove() const {
return region_move;
}
u8 CharInfo::GetFacelineType() const {
return faceline_type;
}
u8 CharInfo::GetFacelineColor() const {
return faceline_color;
}
u8 CharInfo::GetFacelineWrinkle() const {
return faceline_wrinkle;
}
u8 CharInfo::GetFacelineMake() const {
return faceline_make;
}
u8 CharInfo::GetHairType() const {
return hair_type;
}
u8 CharInfo::GetHairColor() const {
return hair_color;
}
u8 CharInfo::GetHairFlip() const {
return hair_flip;
}
u8 CharInfo::GetEyeType() const {
return eye_type;
}
u8 CharInfo::GetEyeColor() const {
return eye_color;
}
u8 CharInfo::GetEyeScale() const {
return eye_scale;
}
u8 CharInfo::GetEyeAspect() const {
return eye_aspect;
}
u8 CharInfo::GetEyeRotate() const {
return eye_rotate;
}
u8 CharInfo::GetEyeX() const {
return eye_x;
}
u8 CharInfo::GetEyeY() const {
return eye_y;
}
u8 CharInfo::GetEyebrowType() const {
return eyebrow_type;
}
u8 CharInfo::GetEyebrowColor() const {
return eyebrow_color;
}
u8 CharInfo::GetEyebrowScale() const {
return eyebrow_scale;
}
u8 CharInfo::GetEyebrowAspect() const {
return eyebrow_aspect;
}
u8 CharInfo::GetEyebrowRotate() const {
return eyebrow_rotate;
}
u8 CharInfo::GetEyebrowX() const {
return eyebrow_x;
}
u8 CharInfo::GetEyebrowY() const {
return eyebrow_y;
}
u8 CharInfo::GetNoseType() const {
return nose_type;
}
u8 CharInfo::GetNoseScale() const {
return nose_scale;
}
u8 CharInfo::GetNoseY() const {
return nose_y;
}
u8 CharInfo::GetMouthType() const {
return mouth_type;
}
u8 CharInfo::GetMouthColor() const {
return mouth_color;
}
u8 CharInfo::GetMouthScale() const {
return mouth_scale;
}
u8 CharInfo::GetMouthAspect() const {
return mouth_aspect;
}
u8 CharInfo::GetMouthY() const {
return mouth_y;
}
u8 CharInfo::GetBeardColor() const {
return beard_color;
}
u8 CharInfo::GetBeardType() const {
return beard_type;
}
u8 CharInfo::GetMustacheType() const {
return mustache_type;
}
u8 CharInfo::GetMustacheScale() const {
return mustache_scale;
}
u8 CharInfo::GetMustacheY() const {
return mustache_y;
}
u8 CharInfo::GetGlassType() const {
return glasses_type;
}
u8 CharInfo::GetGlassColor() const {
return glasses_color;
}
u8 CharInfo::GetGlassScale() const {
return glasses_scale;
}
u8 CharInfo::GetGlassY() const {
return glasses_y;
}
u8 CharInfo::GetMoleType() const {
return mole_type;
}
u8 CharInfo::GetMoleScale() const {
return mole_scale;
}
u8 CharInfo::GetMoleX() const {
return mole_x;
}
u8 CharInfo::GetMoleY() const {
return mole_y;
}
bool CharInfo::operator==(const CharInfo& info) {
bool is_identical = info.Verify() == 0;
is_identical &= name == info.GetNickname();
is_identical &= create_id == info.GetCreateId();
is_identical &= font_region == info.GetFontRegion();
is_identical &= favorite_color == info.GetFavoriteColor();
is_identical &= gender == info.GetGender();
is_identical &= height == info.GetHeight();
is_identical &= build == info.GetBuild();
is_identical &= type == info.GetType();
is_identical &= region_move == info.GetRegionMove();
is_identical &= faceline_type == info.GetFacelineType();
is_identical &= faceline_color == info.GetFacelineColor();
is_identical &= faceline_wrinkle == info.GetFacelineWrinkle();
is_identical &= faceline_make == info.GetFacelineMake();
is_identical &= hair_type == info.GetHairType();
is_identical &= hair_color == info.GetHairColor();
is_identical &= hair_flip == info.GetHairFlip();
is_identical &= eye_type == info.GetEyeType();
is_identical &= eye_color == info.GetEyeColor();
is_identical &= eye_scale == info.GetEyeScale();
is_identical &= eye_aspect == info.GetEyeAspect();
is_identical &= eye_rotate == info.GetEyeRotate();
is_identical &= eye_x == info.GetEyeX();
is_identical &= eye_y == info.GetEyeY();
is_identical &= eyebrow_type == info.GetEyebrowType();
is_identical &= eyebrow_color == info.GetEyebrowColor();
is_identical &= eyebrow_scale == info.GetEyebrowScale();
is_identical &= eyebrow_aspect == info.GetEyebrowAspect();
is_identical &= eyebrow_rotate == info.GetEyebrowRotate();
is_identical &= eyebrow_x == info.GetEyebrowX();
is_identical &= eyebrow_y == info.GetEyebrowY();
is_identical &= nose_type == info.GetNoseType();
is_identical &= nose_scale == info.GetNoseScale();
is_identical &= nose_y == info.GetNoseY();
is_identical &= mouth_type == info.GetMouthType();
is_identical &= mouth_color == info.GetMouthColor();
is_identical &= mouth_scale == info.GetMouthScale();
is_identical &= mouth_aspect == info.GetMouthAspect();
is_identical &= mouth_y == info.GetMouthY();
is_identical &= beard_color == info.GetBeardColor();
is_identical &= beard_type == info.GetBeardType();
is_identical &= mustache_type == info.GetMustacheType();
is_identical &= mustache_scale == info.GetMustacheScale();
is_identical &= mustache_y == info.GetMustacheY();
is_identical &= glasses_type == info.GetGlassType();
is_identical &= glasses_color == info.GetGlassColor();
is_identical &= glasses_scale == info.GetGlassScale();
is_identical &= glasses_y == info.GetGlassY();
is_identical &= mole_type == info.GetMoleType();
is_identical &= mole_scale == info.GetMoleScale();
is_identical &= mole_x == info.GetMoleX();
is_identical &= mole_y == info.GetMoleY();
return is_identical;
}
} // namespace Service::Mii

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@ -6,10 +6,70 @@
#include "core/hle/service/mii/mii_types.h"
namespace Service::Mii {
class StoreData;
// This is nn::mii::detail::CharInfoRaw
class CharInfo {
public:
void SetFromStoreData(const StoreData& store_data_raw);
u32 Verify() const;
Common::UUID GetCreateId() const;
Nickname GetNickname() const;
u8 GetFontRegion() const;
u8 GetFavoriteColor() const;
u8 GetGender() const;
u8 GetHeight() const;
u8 GetBuild() const;
u8 GetType() const;
u8 GetRegionMove() const;
u8 GetFacelineType() const;
u8 GetFacelineColor() const;
u8 GetFacelineWrinkle() const;
u8 GetFacelineMake() const;
u8 GetHairType() const;
u8 GetHairColor() const;
u8 GetHairFlip() const;
u8 GetEyeType() const;
u8 GetEyeColor() const;
u8 GetEyeScale() const;
u8 GetEyeAspect() const;
u8 GetEyeRotate() const;
u8 GetEyeX() const;
u8 GetEyeY() const;
u8 GetEyebrowType() const;
u8 GetEyebrowColor() const;
u8 GetEyebrowScale() const;
u8 GetEyebrowAspect() const;
u8 GetEyebrowRotate() const;
u8 GetEyebrowX() const;
u8 GetEyebrowY() const;
u8 GetNoseType() const;
u8 GetNoseScale() const;
u8 GetNoseY() const;
u8 GetMouthType() const;
u8 GetMouthColor() const;
u8 GetMouthScale() const;
u8 GetMouthAspect() const;
u8 GetMouthY() const;
u8 GetBeardColor() const;
u8 GetBeardType() const;
u8 GetMustacheType() const;
u8 GetMustacheScale() const;
u8 GetMustacheY() const;
u8 GetGlassType() const;
u8 GetGlassColor() const;
u8 GetGlassScale() const;
u8 GetGlassY() const;
u8 GetMoleType() const;
u8 GetMoleScale() const;
u8 GetMoleX() const;
u8 GetMoleY() const;
bool operator==(const CharInfo& info);
private:
Common::UUID create_id;
Nickname name;
u16 null_terminator;