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Add support load 3DS room

This commit is contained in:
Dante38490 2015-01-05 04:39:42 +01:00
parent 26f31a2dfb
commit 35a085d567
2 changed files with 3 additions and 1 deletions

View file

@ -179,7 +179,7 @@ void GMainWindow::BootGame(std::string filename)
void GMainWindow::OnMenuLoadFile()
{
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3dsx *.elf *.axf *.bin *.cci *.cxi)"));
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.bin *.cci *.cxi)"));
if (filename.size())
BootGame(filename.toLatin1().data());
}

View file

@ -45,6 +45,8 @@ FileType IdentifyFile(const std::string &filename) {
return FileType::CCI;
} else if (extension == ".bin") {
return FileType::BIN;
} else if (extension == ".3ds") {
return FileType::CCI;
} else if (extension == ".3dsx") {
return FileType::THREEDSX;
}