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NWM: stub Initialize with an error

This commit is contained in:
wwylele 2016-10-12 21:02:08 +08:00
parent 09c3e444d4
commit 32789a70fb

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@ -97,10 +97,21 @@ static void Initialize(Service::Interface* self) {
u32 value = cmd_buff[13];
u32 handle = cmd_buff[14];
// Because NWM service is not implemented at all, we stub the Initialize function with an error
// code instead of success to prevent games from using the service and from causing more issues.
// The error code is from a real 3DS with wifi off, thus believed to be "network disabled".
/*
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = 0;
cmd_buff[3] = Kernel::g_handle_table.Create(handle_event)
.MoveFrom(); // TODO(purpasmart): Verify if this is a event handle
*/
cmd_buff[0] = IPC::MakeHeader(0x1B, 1, 2);
cmd_buff[1] = ResultCode(static_cast<ErrorDescription>(2), ErrorModule::UDS,
ErrorSummary::StatusChanged, ErrorLevel::Status)
.raw;
cmd_buff[2] = 0;
cmd_buff[3] = 0;
LOG_WARNING(Service_NWM, "(STUBBED) called unk1=0x%08X, unk2=0x%08X, value=%u, handle=0x%08X",
unk1, unk2, value, handle);