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added (fake) physical addresses for where to put framebuffer in VRAM

This commit is contained in:
bunnei 2014-04-26 01:32:05 -04:00
parent 86a515e5ac
commit 25d595d869

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@ -16,6 +16,7 @@ enum {
TOP_WIDTH = 400, TOP_WIDTH = 400,
BOTTOM_WIDTH = 320, BOTTOM_WIDTH = 320,
// Physical addresses in FCRAM used by ARM9 applications - these are correct for real hardware
FRAMEBUFFER_SEL = 0x20184E59, FRAMEBUFFER_SEL = 0x20184E59,
TOP_LEFT_FRAME1 = 0x20184E60, TOP_LEFT_FRAME1 = 0x20184E60,
TOP_LEFT_FRAME2 = 0x201CB370, TOP_LEFT_FRAME2 = 0x201CB370,
@ -23,6 +24,15 @@ enum {
TOP_RIGHT_FRAME2 = 0x202C8670, TOP_RIGHT_FRAME2 = 0x202C8670,
SUB_FRAME1 = 0x202118E0, SUB_FRAME1 = 0x202118E0,
SUB_FRAME2 = 0x20249CF0, SUB_FRAME2 = 0x20249CF0,
// Physical addresses in VRAM - I'm not sure how these are actually allocated (so not real)
VRAM_FRAMEBUFFER_SEL = 0x18184E59,
VRAM_TOP_LEFT_FRAME1 = 0x18184E60,
VRAM_TOP_LEFT_FRAME2 = 0x181CB370,
VRAM_TOP_RIGHT_FRAME1 = 0x18282160,
VRAM_TOP_RIGHT_FRAME2 = 0x182C8670,
VRAM_SUB_FRAME1 = 0x182118E0,
VRAM_SUB_FRAME2 = 0x18249CF0,
}; };
template <typename T> template <typename T>