forked from suyu/suyu
Merge pull request #12479 from GPUCode/linear-bcn
video_core: Fix buffer_row_length for linear compressed textures
This commit is contained in:
commit
f02a8d0ae9
3 changed files with 35 additions and 33 deletions
|
@ -60,66 +60,72 @@ u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format) {
|
|||
}
|
||||
|
||||
template <auto decompress, PixelFormat pixel_format>
|
||||
void DecompressBlocks(std::span<const u8> input, std::span<u8> output, Extent3D extent,
|
||||
void DecompressBlocks(std::span<const u8> input, std::span<u8> output, BufferImageCopy& copy,
|
||||
bool is_signed = false) {
|
||||
const u32 out_bpp = ConvertedBytesPerBlock(pixel_format);
|
||||
const u32 block_width = std::min(extent.width, BLOCK_SIZE);
|
||||
const u32 block_height = std::min(extent.height, BLOCK_SIZE);
|
||||
const u32 pitch = extent.width * out_bpp;
|
||||
const u32 block_size = BlockSize(pixel_format);
|
||||
const u32 width = copy.image_extent.width;
|
||||
const u32 height = copy.image_extent.height * copy.image_subresource.num_layers;
|
||||
const u32 depth = copy.image_extent.depth;
|
||||
const u32 block_width = std::min(width, BLOCK_SIZE);
|
||||
const u32 block_height = std::min(height, BLOCK_SIZE);
|
||||
const u32 pitch = width * out_bpp;
|
||||
size_t input_offset = 0;
|
||||
size_t output_offset = 0;
|
||||
for (u32 slice = 0; slice < extent.depth; ++slice) {
|
||||
for (u32 y = 0; y < extent.height; y += block_height) {
|
||||
size_t row_offset = 0;
|
||||
for (u32 x = 0; x < extent.width;
|
||||
x += block_width, row_offset += block_width * out_bpp) {
|
||||
const u8* src = input.data() + input_offset;
|
||||
u8* const dst = output.data() + output_offset + row_offset;
|
||||
for (u32 slice = 0; slice < depth; ++slice) {
|
||||
for (u32 y = 0; y < height; y += block_height) {
|
||||
size_t src_offset = input_offset;
|
||||
size_t dst_offset = output_offset;
|
||||
for (u32 x = 0; x < width; x += block_width) {
|
||||
const u8* src = input.data() + src_offset;
|
||||
u8* const dst = output.data() + dst_offset;
|
||||
if constexpr (IsSigned(pixel_format)) {
|
||||
decompress(src, dst, x, y, extent.width, extent.height, is_signed);
|
||||
decompress(src, dst, x, y, width, height, is_signed);
|
||||
} else {
|
||||
decompress(src, dst, x, y, extent.width, extent.height);
|
||||
decompress(src, dst, x, y, width, height);
|
||||
}
|
||||
input_offset += BlockSize(pixel_format);
|
||||
src_offset += block_size;
|
||||
dst_offset += block_width * out_bpp;
|
||||
}
|
||||
input_offset += copy.buffer_row_length * block_size / block_width;
|
||||
output_offset += block_height * pitch;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DecompressBCn(std::span<const u8> input, std::span<u8> output, Extent3D extent,
|
||||
void DecompressBCn(std::span<const u8> input, std::span<u8> output, BufferImageCopy& copy,
|
||||
VideoCore::Surface::PixelFormat pixel_format) {
|
||||
switch (pixel_format) {
|
||||
case PixelFormat::BC1_RGBA_UNORM:
|
||||
case PixelFormat::BC1_RGBA_SRGB:
|
||||
DecompressBlocks<bcn::DecodeBc1, PixelFormat::BC1_RGBA_UNORM>(input, output, extent);
|
||||
DecompressBlocks<bcn::DecodeBc1, PixelFormat::BC1_RGBA_UNORM>(input, output, copy);
|
||||
break;
|
||||
case PixelFormat::BC2_UNORM:
|
||||
case PixelFormat::BC2_SRGB:
|
||||
DecompressBlocks<bcn::DecodeBc2, PixelFormat::BC2_UNORM>(input, output, extent);
|
||||
DecompressBlocks<bcn::DecodeBc2, PixelFormat::BC2_UNORM>(input, output, copy);
|
||||
break;
|
||||
case PixelFormat::BC3_UNORM:
|
||||
case PixelFormat::BC3_SRGB:
|
||||
DecompressBlocks<bcn::DecodeBc3, PixelFormat::BC3_UNORM>(input, output, extent);
|
||||
DecompressBlocks<bcn::DecodeBc3, PixelFormat::BC3_UNORM>(input, output, copy);
|
||||
break;
|
||||
case PixelFormat::BC4_SNORM:
|
||||
case PixelFormat::BC4_UNORM:
|
||||
DecompressBlocks<bcn::DecodeBc4, PixelFormat::BC4_UNORM>(
|
||||
input, output, extent, pixel_format == PixelFormat::BC4_SNORM);
|
||||
input, output, copy, pixel_format == PixelFormat::BC4_SNORM);
|
||||
break;
|
||||
case PixelFormat::BC5_SNORM:
|
||||
case PixelFormat::BC5_UNORM:
|
||||
DecompressBlocks<bcn::DecodeBc5, PixelFormat::BC5_UNORM>(
|
||||
input, output, extent, pixel_format == PixelFormat::BC5_SNORM);
|
||||
input, output, copy, pixel_format == PixelFormat::BC5_SNORM);
|
||||
break;
|
||||
case PixelFormat::BC6H_SFLOAT:
|
||||
case PixelFormat::BC6H_UFLOAT:
|
||||
DecompressBlocks<bcn::DecodeBc6, PixelFormat::BC6H_UFLOAT>(
|
||||
input, output, extent, pixel_format == PixelFormat::BC6H_SFLOAT);
|
||||
input, output, copy, pixel_format == PixelFormat::BC6H_SFLOAT);
|
||||
break;
|
||||
case PixelFormat::BC7_SRGB:
|
||||
case PixelFormat::BC7_UNORM:
|
||||
DecompressBlocks<bcn::DecodeBc7, PixelFormat::BC7_UNORM>(input, output, extent);
|
||||
DecompressBlocks<bcn::DecodeBc7, PixelFormat::BC7_UNORM>(input, output, copy);
|
||||
break;
|
||||
default:
|
||||
LOG_WARNING(HW_GPU, "Unimplemented BCn decompression {}", pixel_format);
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace VideoCommon {
|
|||
|
||||
[[nodiscard]] u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format);
|
||||
|
||||
void DecompressBCn(std::span<const u8> input, std::span<u8> output, Extent3D extent,
|
||||
void DecompressBCn(std::span<const u8> input, std::span<u8> output, BufferImageCopy& copy,
|
||||
VideoCore::Surface::PixelFormat pixel_format);
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
|
|
@ -837,6 +837,7 @@ boost::container::small_vector<BufferImageCopy, 16> UnswizzleImage(Tegra::Memory
|
|||
std::span<u8> output) {
|
||||
const size_t guest_size_bytes = input.size_bytes();
|
||||
const u32 bpp_log2 = BytesPerBlockLog2(info.format);
|
||||
const Extent2D tile_size = DefaultBlockSize(info.format);
|
||||
const Extent3D size = info.size;
|
||||
|
||||
if (info.type == ImageType::Linear) {
|
||||
|
@ -847,7 +848,7 @@ boost::container::small_vector<BufferImageCopy, 16> UnswizzleImage(Tegra::Memory
|
|||
return {{
|
||||
.buffer_offset = 0,
|
||||
.buffer_size = guest_size_bytes,
|
||||
.buffer_row_length = info.pitch >> bpp_log2,
|
||||
.buffer_row_length = info.pitch * tile_size.width >> bpp_log2,
|
||||
.buffer_image_height = size.height,
|
||||
.image_subresource =
|
||||
{
|
||||
|
@ -862,7 +863,6 @@ boost::container::small_vector<BufferImageCopy, 16> UnswizzleImage(Tegra::Memory
|
|||
const LevelInfo level_info = MakeLevelInfo(info);
|
||||
const s32 num_layers = info.resources.layers;
|
||||
const s32 num_levels = info.resources.levels;
|
||||
const Extent2D tile_size = DefaultBlockSize(info.format);
|
||||
const std::array level_sizes = CalculateLevelSizes(level_info, num_levels);
|
||||
const Extent2D gob = GobSize(bpp_log2, info.block.height, info.tile_width_spacing);
|
||||
const u32 layer_size = CalculateLevelBytes(level_sizes, num_levels);
|
||||
|
@ -926,8 +926,6 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
|
|||
|
||||
const auto input_offset = input.subspan(copy.buffer_offset);
|
||||
copy.buffer_offset = output_offset;
|
||||
copy.buffer_row_length = mip_size.width;
|
||||
copy.buffer_image_height = mip_size.height;
|
||||
|
||||
const auto recompression_setting = Settings::values.astc_recompression.GetValue();
|
||||
const bool astc = IsPixelFormatASTC(info.format);
|
||||
|
@ -972,16 +970,14 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
|
|||
bpp_div;
|
||||
output_offset += static_cast<u32>(copy.buffer_size);
|
||||
} else {
|
||||
const Extent3D image_extent{
|
||||
.width = copy.image_extent.width,
|
||||
.height = copy.image_extent.height * copy.image_subresource.num_layers,
|
||||
.depth = copy.image_extent.depth,
|
||||
};
|
||||
DecompressBCn(input_offset, output.subspan(output_offset), image_extent, info.format);
|
||||
DecompressBCn(input_offset, output.subspan(output_offset), copy, info.format);
|
||||
output_offset += copy.image_extent.width * copy.image_extent.height *
|
||||
copy.image_subresource.num_layers *
|
||||
ConvertedBytesPerBlock(info.format);
|
||||
}
|
||||
|
||||
copy.buffer_row_length = mip_size.width;
|
||||
copy.buffer_image_height = mip_size.height;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue