forked from suyu/suyu
Thread: Cleaned up VerifyWait, fixed issue where nullptr msg could unnecessarily be logged.
This commit is contained in:
parent
4620e2a741
commit
5b7cf50a77
1 changed files with 7 additions and 9 deletions
|
@ -143,16 +143,14 @@ void ChangeReadyState(Thread* t, bool ready) {
|
|||
}
|
||||
|
||||
/// Verify that a thread has not been released from waiting
|
||||
inline bool VerifyWait(const Handle& thread, WaitType type, Handle handle) {
|
||||
Handle wait_id = 0;
|
||||
Thread* t = g_object_pool.GetFast<Thread>(thread);
|
||||
if (t != nullptr && type == t->wait_type && handle == t->wait_handle) {
|
||||
return true;
|
||||
} else {
|
||||
ERROR_LOG(KERNEL, "thread 0x%08X does not exist", thread);
|
||||
inline bool VerifyWait(const Handle& handle, WaitType type, Handle wait_handle) {
|
||||
Thread* thread = g_object_pool.GetFast<Thread>(handle);
|
||||
_assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!");
|
||||
|
||||
if (type != thread->wait_type || wait_handle != thread->wait_handle)
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Stops the current thread
|
||||
|
|
Loading…
Reference in a new issue