forked from suyu/suyu
SVC: Replace GetPointer usage with Read32 in ReplyAndReceive.
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2 changed files with 6 additions and 7 deletions
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@ -69,11 +69,10 @@ void Wrap() {
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FuncReturn(retval);
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FuncReturn(retval);
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}
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}
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template <ResultCode func(s32*, u32*, s32, u32)>
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template <ResultCode func(s32*, VAddr, s32, u32)>
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void Wrap() {
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void Wrap() {
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s32 param_1 = 0;
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s32 param_1 = 0;
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u32 retval =
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u32 retval = func(¶m_1, PARAM(1), (s32)PARAM(2), PARAM(3)).raw;
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func(¶m_1, (Kernel::Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2), PARAM(3)).raw;
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Core::CPU().SetReg(1, (u32)param_1);
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Core::CPU().SetReg(1, (u32)param_1);
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FuncReturn(retval);
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FuncReturn(retval);
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@ -452,10 +452,9 @@ static ResultCode WaitSynchronizationN(s32* out, VAddr handles_address, s32 hand
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}
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}
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/// In a single operation, sends a IPC reply and waits for a new request.
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/// In a single operation, sends a IPC reply and waits for a new request.
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static ResultCode ReplyAndReceive(s32* index, Kernel::Handle* handles, s32 handle_count,
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static ResultCode ReplyAndReceive(s32* index, VAddr handles_address, s32 handle_count,
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Kernel::Handle reply_target) {
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Kernel::Handle reply_target) {
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// 'handles' has to be a valid pointer even if 'handle_count' is 0.
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if (!Memory::IsValidVirtualAddress(handles_address))
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if (handles == nullptr)
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return Kernel::ERR_INVALID_POINTER;
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return Kernel::ERR_INVALID_POINTER;
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// Check if 'handle_count' is invalid
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// Check if 'handle_count' is invalid
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@ -466,7 +465,8 @@ static ResultCode ReplyAndReceive(s32* index, Kernel::Handle* handles, s32 handl
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std::vector<ObjectPtr> objects(handle_count);
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std::vector<ObjectPtr> objects(handle_count);
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for (int i = 0; i < handle_count; ++i) {
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for (int i = 0; i < handle_count; ++i) {
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auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handles[i]);
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Kernel::Handle handle = Memory::Read32(handles_address + i * sizeof(Kernel::Handle));
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auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handle);
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if (object == nullptr)
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if (object == nullptr)
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return ERR_INVALID_HANDLE;
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return ERR_INVALID_HANDLE;
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objects[i] = object;
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objects[i] = object;
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