forked from suyu/suyu
Merge pull request #1613 from ReinUsesLisp/gl-utils
video_core: Move OpenGL specific utils to its renderer
This commit is contained in:
commit
0270906dbf
6 changed files with 61 additions and 30 deletions
|
@ -51,6 +51,8 @@ add_library(video_core STATIC
|
|||
renderer_opengl/maxwell_to_gl.h
|
||||
renderer_opengl/renderer_opengl.cpp
|
||||
renderer_opengl/renderer_opengl.h
|
||||
renderer_opengl/utils.cpp
|
||||
renderer_opengl/utils.h
|
||||
textures/astc.cpp
|
||||
textures/astc.h
|
||||
textures/decoders.cpp
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include "core/settings.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/utils.h"
|
||||
#include "video_core/textures/astc.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/utils.h"
|
||||
|
@ -865,7 +866,7 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
|||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
|
||||
VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
|
||||
LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
|
||||
SurfaceParams::SurfaceTargetName(params.target));
|
||||
|
||||
// Clamp size to mapped GPU memory region
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||
#include "video_core/renderer_opengl/utils.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
@ -89,7 +90,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
|
|||
shader.Create(program_result.first.c_str(), gl_type);
|
||||
program.Create(true, shader.handle);
|
||||
SetShaderUniformBlockBindings(program.handle);
|
||||
VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr);
|
||||
LabelGLObject(GL_PROGRAM, program.handle, addr);
|
||||
} else {
|
||||
// Store shader's code to lazily build it on draw
|
||||
geometry_programs.code = program_result.first;
|
||||
|
@ -130,7 +131,7 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
|
|||
shader.Create(source.c_str(), GL_GEOMETRY_SHADER);
|
||||
target_program.Create(true, shader.handle);
|
||||
SetShaderUniformBlockBindings(target_program.handle);
|
||||
VideoCore::LabelGLObject(GL_PROGRAM, target_program.handle, addr, debug_name);
|
||||
LabelGLObject(GL_PROGRAM, target_program.handle, addr, debug_name);
|
||||
return target_program.handle;
|
||||
};
|
||||
|
||||
|
|
38
src/video_core/renderer_opengl/utils.cpp
Normal file
38
src/video_core/renderer_opengl/utils.cpp
Normal file
|
@ -0,0 +1,38 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <string>
|
||||
#include <fmt/format.h>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_opengl/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) {
|
||||
if (!GLAD_GL_KHR_debug) {
|
||||
return; // We don't need to throw an error as this is just for debugging
|
||||
}
|
||||
const std::string nice_addr = fmt::format("0x{:016x}", addr);
|
||||
std::string object_label;
|
||||
|
||||
if (extra_info.empty()) {
|
||||
switch (identifier) {
|
||||
case GL_TEXTURE:
|
||||
object_label = "Texture@" + nice_addr;
|
||||
break;
|
||||
case GL_PROGRAM:
|
||||
object_label = "Shader@" + nice_addr;
|
||||
break;
|
||||
default:
|
||||
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
object_label = extra_info + '@' + nice_addr;
|
||||
}
|
||||
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
15
src/video_core/renderer_opengl/utils.h
Normal file
15
src/video_core/renderer_opengl/utils.h
Normal file
|
@ -0,0 +1,15 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info = "");
|
||||
|
||||
} // namespace OpenGL
|
|
@ -161,30 +161,4 @@ static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixe
|
|||
}
|
||||
}
|
||||
|
||||
static void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr,
|
||||
std::string extra_info = "") {
|
||||
if (!GLAD_GL_KHR_debug) {
|
||||
return; // We don't need to throw an error as this is just for debugging
|
||||
}
|
||||
const std::string nice_addr = fmt::format("0x{:016x}", addr);
|
||||
std::string object_label;
|
||||
|
||||
if (extra_info.empty()) {
|
||||
switch (identifier) {
|
||||
case GL_TEXTURE:
|
||||
object_label = "Texture@" + nice_addr;
|
||||
break;
|
||||
case GL_PROGRAM:
|
||||
object_label = "Shader@" + nice_addr;
|
||||
break;
|
||||
default:
|
||||
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
object_label = extra_info + '@' + nice_addr;
|
||||
}
|
||||
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
|
Loading…
Reference in a new issue