gl_shader_cache: Remove unused variable
This commit is contained in:
parent
296728ec46
commit
075a744e38
1 changed files with 0 additions and 1 deletions
|
@ -441,7 +441,6 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
|
|||
|
||||
std::array<const Shader::Info*, Maxwell::MaxShaderStage> infos{};
|
||||
|
||||
OGLProgram source_program;
|
||||
std::array<std::string, 5> sources;
|
||||
std::array<std::vector<u32>, 5> sources_spirv;
|
||||
Shader::Backend::Bindings binding;
|
||||
|
|
Loading…
Reference in a new issue