VideoCore: Run include-what-you-use and fix most includes.
This commit is contained in:
parent
387d935a54
commit
691a42fe98
45 changed files with 234 additions and 86 deletions
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@ -2,6 +2,9 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <iterator>
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#include <memory>
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#include <memory>
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#include <boost/range/algorithm/copy.hpp>
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#include <boost/range/algorithm/copy.hpp>
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@ -18,6 +21,7 @@
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#include "core/hw/gpu.h"
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#include "core/hw/gpu.h"
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#include "core/hw/lcd.h"
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#include "core/hw/lcd.h"
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#include "core/tracer/recorder.h"
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#include "nihstro/float24.h"
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#include "nihstro/float24.h"
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@ -186,5 +186,5 @@ private:
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#pragma pack()
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#pragma pack()
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#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
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#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
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static_assert(std::is_trivially_copyable<BitField<0, 1, u32>>::value, "BitField must be trivially copyable");
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static_assert(std::is_trivially_copyable<BitField<0, 1, unsigned>>::value, "BitField must be trivially copyable");
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#endif
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#endif
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@ -7,6 +7,7 @@
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#include <intrin.h>
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#include <intrin.h>
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#endif
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#endif
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#include <initializer_list>
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#include <initializer_list>
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#include <new>
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#include <type_traits>
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#include <type_traits>
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -186,4 +187,4 @@ public:
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typedef Common::BitSet<u8> BitSet8;
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typedef Common::BitSet<u8> BitSet8;
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typedef Common::BitSet<u16> BitSet16;
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typedef Common::BitSet<u16> BitSet16;
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typedef Common::BitSet<u32> BitSet32;
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typedef Common::BitSet<u32> BitSet32;
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typedef Common::BitSet<u64> BitSet64;
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typedef Common::BitSet<u64> BitSet64;
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@ -4,8 +4,10 @@
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#pragma once
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#pragma once
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#include "common_types.h"
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#include <cstddef>
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#include "memory_util.h"
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#include "common/common_types.h"
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#include "common/memory_util.h"
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// Everything that needs to generate code should inherit from this.
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// Everything that needs to generate code should inherit from this.
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// You get memory management for free, plus, you can use all emitter functions without
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// You get memory management for free, plus, you can use all emitter functions without
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#pragma once
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#pragma once
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#if !defined(ARCHITECTURE_x86_64) && !defined(_M_ARM)
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#include <cstdlib> // for exit
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#endif
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#include "common_types.h"
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#include "common_types.h"
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
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#include <array>
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#include <array>
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#include <fstream>
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#include <fstream>
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#include <functional>
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#include <functional>
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#include <cstddef>
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#include <cstdio>
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#include <cstdio>
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#include <string>
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#include <string>
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#include <type_traits>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#pragma once
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#pragma once
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#include <cstddef>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/bit_set.h"
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#include "common/bit_set.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#pragma once
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#pragma once
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#include <new>
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#include <new>
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#include <type_traits>
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#include <utility>
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#include <utility>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/result.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/service.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#include <string>
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#include <string>
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#include <array>
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#include <array>
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#include <common/file_util.h>
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#include "common/common_types.h"
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namespace Settings {
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namespace Settings {
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#pragma once
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#pragma once
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#include <string>
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#include <unordered_map>
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#include <unordered_map>
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#include <vector>
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#include <vector>
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <cstddef>
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#include <boost/container/static_vector.hpp>
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#include <boost/container/static_vector.hpp>
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#include <boost/container/vector.hpp>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/vector_math.h"
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#include "video_core/clipper.h"
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#include "video_core/clipper.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/pica_state.h"
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#include "video_core/pica_state.h"
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#include "video_core/pica_types.h"
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#include "video_core/rasterizer.h"
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#include "video_core/rasterizer.h"
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#include "video_core/shader/shader_interpreter.h"
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#include "video_core/shader/shader.h"
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namespace Pica {
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namespace Pica {
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <cmath>
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#include <array>
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#include <boost/range/algorithm/fill.hpp>
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#include <cstddef>
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#include <memory>
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#include <utility>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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#include "common/vector_math.h"
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#include "core/settings.h"
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#include "core/hle/service/gsp_gpu.h"
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#include "core/hle/service/gsp_gpu.h"
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#include "core/hw/gpu.h"
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#include "core/hw/gpu.h"
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#include "core/memory.h"
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#include "core/tracer/recorder.h"
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#include "video_core/clipper.h"
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#include "video_core/command_processor.h"
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#include "video_core/command_processor.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/pica_state.h"
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#include "video_core/pica_state.h"
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#include "video_core/pica_types.h"
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#include "video_core/primitive_assembly.h"
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#include "video_core/primitive_assembly.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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#include "video_core/shader/shader.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/shader/shader_interpreter.h"
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#include "video_core/vertex_loader.h"
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#include "video_core/vertex_loader.h"
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#include "video_core/video_core.h"
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namespace Pica {
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namespace Pica {
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#include <algorithm>
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#include <algorithm>
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#include <condition_variable>
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#include <condition_variable>
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#include <cstdint>
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#include <cstring>
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#include <cstring>
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#include <fstream>
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#include <fstream>
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#include <list>
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#include <map>
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#include <map>
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#include <mutex>
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#include <mutex>
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#include <stdexcept>
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#include <string>
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#include <string>
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#ifdef HAVE_PNG
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#ifdef HAVE_PNG
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#include <png.h>
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#include <png.h>
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#include <setjmp.h>
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#endif
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#endif
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#include <nihstro/bit_field.h>
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#include <nihstro/float24.h>
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#include <nihstro/float24.h>
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#include <nihstro/shader_binary.h>
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#include <nihstro/shader_binary.h>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/bit_field.h"
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#include "common/color.h"
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#include "common/color.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "common/vector_math.h"
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#include "common/vector_math.h"
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#include "core/settings.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/pica_state.h"
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#include "video_core/pica_state.h"
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#include "video_core/pica_types.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_base.h"
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#include "video_core/shader/shader.h"
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#include "video_core/utils.h"
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#include "video_core/utils.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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#include "video_core/debug_utils/debug_utils.h"
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using nihstro::DVLBHeader;
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using nihstro::DVLBHeader;
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using nihstro::DVLEHeader;
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using nihstro::DVLEHeader;
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#pragma once
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#pragma once
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#include <algorithm>
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#include <array>
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#include <array>
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#include <condition_variable>
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#include <condition_variable>
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#include <iterator>
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#include <list>
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#include <list>
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#include <map>
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#include <map>
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#include <memory>
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#include <memory>
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#include <mutex>
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#include <mutex>
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#include <string>
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#include <utility>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/vector_math.h"
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#include "common/vector_math.h"
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#include "core/tracer/recorder.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/shader/shader.h"
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namespace CiTrace {
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class Recorder;
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}
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namespace Pica {
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namespace Pica {
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namespace Shader {
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struct ShaderSetup;
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}
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class DebugContext {
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class DebugContext {
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public:
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public:
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enum class Event {
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enum class Event {
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <cstring>
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#include <cstring>
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#include <iterator>
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#include <unordered_map>
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#include <unordered_map>
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#include <utility>
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/pica_state.h"
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#include "video_core/pica_state.h"
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#include "video_core/primitive_assembly.h"
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#include "video_core/shader/shader.h"
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#include "video_core/shader/shader.h"
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namespace Pica {
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namespace Pica {
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static std::unordered_map<u32, const char*> map;
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static std::unordered_map<u32, const char*> map;
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if (map.empty()) {
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if (map.empty()) {
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map.insert(begin(register_names), end(register_names));
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map.insert(std::begin(register_names), std::end(register_names));
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}
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}
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// Return empty string if no match is found
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// Return empty string if no match is found
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#pragma once
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#pragma once
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#include <array>
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#include <array>
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#include <cmath>
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#include <cstddef>
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#include <cstddef>
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#include <string>
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#include <string>
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#ifndef _MSC_VER
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#include <type_traits> // for std::enable_if
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#endif
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_funcs.h"
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#include "common/vector_math.h"
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#include "common/vector_math.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "pica_types.h"
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namespace Pica {
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namespace Pica {
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// Returns index corresponding to the Regs member labeled by field_name
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// Returns index corresponding to the Regs member labeled by field_name
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#pragma once
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#pragma once
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#include <array>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/primitive_assembly.h"
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#include "video_core/primitive_assembly.h"
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#include "video_core/shader/shader.h"
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#include "video_core/shader/shader.h"
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#pragma once
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#pragma once
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#include <cmath>
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#include <cstring>
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#include <cstring>
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#include "common/common_types.h"
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#include "common/common_types.h"
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|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
#include "video_core/primitive_assembly.h"
|
#include "video_core/primitive_assembly.h"
|
||||||
#include "video_core/debug_utils/debug_utils.h"
|
#include "video_core/shader/shader.h"
|
||||||
#include "video_core/shader/shader_interpreter.h"
|
|
||||||
|
|
||||||
namespace Pica {
|
namespace Pica {
|
||||||
|
|
||||||
|
|
|
@ -3,22 +3,28 @@
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
#include <array>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "common/bit_field.h"
|
||||||
#include "common/color.h"
|
#include "common/color.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
#include "common/logging/log.h"
|
||||||
#include "common/math_util.h"
|
#include "common/math_util.h"
|
||||||
#include "common/microprofile.h"
|
#include "common/microprofile.h"
|
||||||
|
#include "common/vector_math.h"
|
||||||
|
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
#include "core/hw/gpu.h"
|
#include "core/hw/gpu.h"
|
||||||
|
|
||||||
|
#include "video_core/debug_utils/debug_utils.h"
|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
#include "video_core/pica_state.h"
|
#include "video_core/pica_state.h"
|
||||||
|
#include "video_core/pica_types.h"
|
||||||
#include "video_core/rasterizer.h"
|
#include "video_core/rasterizer.h"
|
||||||
#include "video_core/utils.h"
|
#include "video_core/utils.h"
|
||||||
#include "video_core/debug_utils/debug_utils.h"
|
#include "video_core/shader/shader.h"
|
||||||
#include "video_core/shader/shader_interpreter.h"
|
|
||||||
|
|
||||||
namespace Pica {
|
namespace Pica {
|
||||||
|
|
||||||
|
|
|
@ -2,10 +2,9 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <atomic>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
#include "core/settings.h"
|
|
||||||
|
|
||||||
#include "video_core/renderer_base.h"
|
#include "video_core/renderer_base.h"
|
||||||
#include "video_core/video_core.h"
|
#include "video_core/video_core.h"
|
||||||
#include "video_core/swrasterizer.h"
|
#include "video_core/swrasterizer.h"
|
||||||
|
|
|
@ -2,27 +2,28 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include <cstring>
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <string>
|
||||||
|
#include <tuple>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
#include "common/color.h"
|
#include "common/color.h"
|
||||||
#include "common/file_util.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/math_util.h"
|
#include "common/math_util.h"
|
||||||
#include "common/microprofile.h"
|
#include "common/vector_math.h"
|
||||||
|
|
||||||
#include "core/memory.h"
|
|
||||||
#include "core/settings.h"
|
|
||||||
#include "core/hw/gpu.h"
|
#include "core/hw/gpu.h"
|
||||||
|
|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
#include "video_core/pica_state.h"
|
#include "video_core/pica_state.h"
|
||||||
#include "video_core/utils.h"
|
|
||||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||||
#include "video_core/renderer_opengl/pica_to_gl.h"
|
#include "video_core/renderer_opengl/pica_to_gl.h"
|
||||||
|
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||||
|
|
||||||
static bool IsPassThroughTevStage(const Pica::Regs::TevStageConfig& stage) {
|
static bool IsPassThroughTevStage(const Pica::Regs::TevStageConfig& stage) {
|
||||||
return (stage.color_op == Pica::Regs::TevStageConfig::Operation::Replace &&
|
return (stage.color_op == Pica::Regs::TevStageConfig::Operation::Replace &&
|
||||||
|
|
|
@ -4,23 +4,33 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
|
|
||||||
|
#include <glad/glad.h>
|
||||||
|
|
||||||
|
#include "common/bit_field.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/hash.h"
|
#include "common/hash.h"
|
||||||
|
#include "common/vector_math.h"
|
||||||
|
|
||||||
|
#include "core/hw/gpu.h"
|
||||||
|
|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
#include "video_core/pica_state.h"
|
#include "video_core/pica_state.h"
|
||||||
|
#include "video_core/pica_types.h"
|
||||||
#include "video_core/rasterizer_interface.h"
|
#include "video_core/rasterizer_interface.h"
|
||||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||||
|
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||||
#include "video_core/renderer_opengl/gl_state.h"
|
#include "video_core/renderer_opengl/gl_state.h"
|
||||||
#include "video_core/renderer_opengl/pica_to_gl.h"
|
#include "video_core/renderer_opengl/pica_to_gl.h"
|
||||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
#include "video_core/shader/shader.h"
|
||||||
#include "video_core/shader/shader_interpreter.h"
|
|
||||||
|
struct ScreenInfo;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This struct contains all state used to generate the GLSL shader program that emulates the current
|
* This struct contains all state used to generate the GLSL shader program that emulates the current
|
||||||
|
|
|
@ -2,10 +2,19 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <atomic>
|
||||||
|
#include <cstring>
|
||||||
|
#include <iterator>
|
||||||
#include <unordered_set>
|
#include <unordered_set>
|
||||||
|
#include <utility>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include <glad/glad.h>
|
||||||
|
|
||||||
|
#include "common/bit_field.h"
|
||||||
#include "common/emu_window.h"
|
#include "common/emu_window.h"
|
||||||
#include "common/hash.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/math_util.h"
|
#include "common/math_util.h"
|
||||||
#include "common/microprofile.h"
|
#include "common/microprofile.h"
|
||||||
#include "common/vector_math.h"
|
#include "common/vector_math.h"
|
||||||
|
@ -15,7 +24,7 @@
|
||||||
#include "video_core/debug_utils/debug_utils.h"
|
#include "video_core/debug_utils/debug_utils.h"
|
||||||
#include "video_core/pica_state.h"
|
#include "video_core/pica_state.h"
|
||||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||||
#include "video_core/renderer_opengl/pica_to_gl.h"
|
#include "video_core/renderer_opengl/gl_state.h"
|
||||||
#include "video_core/utils.h"
|
#include "video_core/utils.h"
|
||||||
#include "video_core/video_core.h"
|
#include "video_core/video_core.h"
|
||||||
|
|
||||||
|
|
|
@ -4,20 +4,26 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <map>
|
#include <array>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <set>
|
#include <set>
|
||||||
|
#include <tuple>
|
||||||
|
|
||||||
#include <boost/icl/interval_map.hpp>
|
#include <boost/icl/interval_map.hpp>
|
||||||
|
#include <glad/glad.h>
|
||||||
|
|
||||||
#include "common/math_util.h"
|
#include "common/assert.h"
|
||||||
|
#include "common/common_funcs.h"
|
||||||
|
#include "common/common_types.h"
|
||||||
|
|
||||||
#include "core/hw/gpu.h"
|
#include "core/hw/gpu.h"
|
||||||
|
|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
#include "video_core/debug_utils/debug_utils.h"
|
|
||||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||||
#include "video_core/renderer_opengl/gl_state.h"
|
|
||||||
|
namespace MathUtil {
|
||||||
|
template <class T> struct Rectangle;
|
||||||
|
}
|
||||||
|
|
||||||
struct CachedSurface;
|
struct CachedSurface;
|
||||||
|
|
||||||
|
|
|
@ -2,9 +2,17 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "common/bit_field.h"
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||||
|
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||||
|
|
||||||
using Pica::Regs;
|
using Pica::Regs;
|
||||||
using TevStageConfig = Regs::TevStageConfig;
|
using TevStageConfig = Regs::TevStageConfig;
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
struct PicaShaderConfig;
|
||||||
|
|
||||||
namespace GLShader {
|
namespace GLShader {
|
||||||
|
|
||||||
|
|
|
@ -2,9 +2,10 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include <algorithm>
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
#include <glad/glad.h>
|
||||||
|
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,11 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include "video_core/pica.h"
|
#include <glad/glad.h>
|
||||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
|
||||||
|
#include "common/common_funcs.h"
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
|
||||||
#include "video_core/renderer_opengl/gl_state.h"
|
#include "video_core/renderer_opengl/gl_state.h"
|
||||||
|
|
||||||
OpenGLState OpenGLState::cur_state;
|
OpenGLState OpenGLState::cur_state;
|
||||||
|
|
|
@ -5,7 +5,6 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
#include <memory>
|
|
||||||
|
|
||||||
class OpenGLState {
|
class OpenGLState {
|
||||||
public:
|
public:
|
||||||
|
|
|
@ -4,9 +4,16 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
|
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "common/bit_field.h"
|
||||||
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
|
|
||||||
|
|
|
@ -5,23 +5,28 @@
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
|
#include <glad/glad.h>
|
||||||
|
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
|
#include "common/bit_field.h"
|
||||||
#include "common/emu_window.h"
|
#include "common/emu_window.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/profiler_reporting.h"
|
#include "common/profiler_reporting.h"
|
||||||
|
#include "common/synchronized_wrapper.h"
|
||||||
|
|
||||||
#include "core/memory.h"
|
|
||||||
#include "core/settings.h"
|
|
||||||
#include "core/hw/gpu.h"
|
#include "core/hw/gpu.h"
|
||||||
#include "core/hw/hw.h"
|
#include "core/hw/hw.h"
|
||||||
#include "core/hw/lcd.h"
|
#include "core/hw/lcd.h"
|
||||||
|
#include "core/memory.h"
|
||||||
|
#include "core/settings.h"
|
||||||
|
#include "core/tracer/recorder.h"
|
||||||
|
|
||||||
#include "video_core/video_core.h"
|
|
||||||
#include "video_core/debug_utils/debug_utils.h"
|
#include "video_core/debug_utils/debug_utils.h"
|
||||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
#include "video_core/rasterizer_interface.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
|
||||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||||
|
#include "video_core/video_core.h"
|
||||||
|
|
||||||
static const char vertex_shader[] = R"(
|
static const char vertex_shader[] = R"(
|
||||||
#version 150 core
|
#version 150 core
|
||||||
|
|
|
@ -8,6 +8,9 @@
|
||||||
|
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
|
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "common/math_util.h"
|
||||||
|
|
||||||
#include "core/hw/gpu.h"
|
#include "core/hw/gpu.h"
|
||||||
|
|
||||||
#include "video_core/renderer_base.h"
|
#include "video_core/renderer_base.h"
|
||||||
|
|
|
@ -2,26 +2,30 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include <memory>
|
#include <atomic>
|
||||||
|
#include <cmath>
|
||||||
|
#include <cstring>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
#include <boost/range/algorithm/fill.hpp>
|
#include <boost/range/algorithm/fill.hpp>
|
||||||
|
|
||||||
|
#include "common/bit_field.h"
|
||||||
#include "common/hash.h"
|
#include "common/hash.h"
|
||||||
|
#include "common/logging/log.h"
|
||||||
#include "common/microprofile.h"
|
#include "common/microprofile.h"
|
||||||
|
|
||||||
#include "video_core/debug_utils/debug_utils.h"
|
|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
#include "video_core/pica_state.h"
|
#include "video_core/pica_state.h"
|
||||||
#include "video_core/video_core.h"
|
#include "video_core/shader/shader.h"
|
||||||
|
#include "video_core/shader/shader_interpreter.h"
|
||||||
#include "shader.h"
|
|
||||||
#include "shader_interpreter.h"
|
|
||||||
|
|
||||||
#ifdef ARCHITECTURE_x86_64
|
#ifdef ARCHITECTURE_x86_64
|
||||||
#include "shader_jit_x64.h"
|
#include "video_core/shader/shader_jit_x64.h"
|
||||||
#endif // ARCHITECTURE_x86_64
|
#endif // ARCHITECTURE_x86_64
|
||||||
|
|
||||||
|
#include "video_core/video_core.h"
|
||||||
|
|
||||||
namespace Pica {
|
namespace Pica {
|
||||||
|
|
||||||
namespace Shader {
|
namespace Shader {
|
||||||
|
|
|
@ -4,17 +4,23 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
|
#include <memory>
|
||||||
|
#include <type_traits>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <boost/container/static_vector.hpp>
|
#include <boost/container/static_vector.hpp>
|
||||||
|
|
||||||
#include <nihstro/shader_binary.h>
|
#include <nihstro/shader_bytecode.h>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/vector_math.h"
|
#include "common/vector_math.h"
|
||||||
|
|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
|
#include "video_core/pica_types.h"
|
||||||
|
|
||||||
using nihstro::RegisterType;
|
using nihstro::RegisterType;
|
||||||
using nihstro::SourceRegister;
|
using nihstro::SourceRegister;
|
||||||
|
|
|
@ -2,12 +2,20 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <array>
|
||||||
|
#include <cmath>
|
||||||
#include <numeric>
|
#include <numeric>
|
||||||
|
|
||||||
#include <nihstro/shader_bytecode.h>
|
#include <nihstro/shader_bytecode.h>
|
||||||
|
|
||||||
#include "common/file_util.h"
|
#include "common/assert.h"
|
||||||
#include "video_core/pica.h"
|
#include "common/common_types.h"
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
#include "common/vector_math.h"
|
||||||
|
|
||||||
#include "video_core/pica_state.h"
|
#include "video_core/pica_state.h"
|
||||||
|
#include "video_core/pica_types.h"
|
||||||
#include "video_core/shader/shader.h"
|
#include "video_core/shader/shader.h"
|
||||||
#include "video_core/shader/shader_interpreter.h"
|
#include "video_core/shader/shader_interpreter.h"
|
||||||
|
|
||||||
|
|
|
@ -4,12 +4,12 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "video_core/shader/shader.h"
|
|
||||||
|
|
||||||
namespace Pica {
|
namespace Pica {
|
||||||
|
|
||||||
namespace Shader {
|
namespace Shader {
|
||||||
|
|
||||||
|
template <bool Debug> struct UnitState;
|
||||||
|
|
||||||
template<bool Debug>
|
template<bool Debug>
|
||||||
void RunInterpreter(UnitState<Debug>& state);
|
void RunInterpreter(UnitState<Debug>& state);
|
||||||
|
|
||||||
|
|
|
@ -3,8 +3,15 @@
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <smmintrin.h>
|
#include <cmath>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <xmmintrin.h>
|
||||||
|
|
||||||
|
#include <nihstro/shader_bytecode.h>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
#include "common/vector_math.h"
|
||||||
#include "common/x64/abi.h"
|
#include "common/x64/abi.h"
|
||||||
#include "common/x64/cpu_detect.h"
|
#include "common/x64/cpu_detect.h"
|
||||||
#include "common/x64/emitter.h"
|
#include "common/x64/emitter.h"
|
||||||
|
@ -13,6 +20,7 @@
|
||||||
#include "shader_jit_x64.h"
|
#include "shader_jit_x64.h"
|
||||||
|
|
||||||
#include "video_core/pica_state.h"
|
#include "video_core/pica_state.h"
|
||||||
|
#include "video_core/pica_types.h"
|
||||||
|
|
||||||
namespace Pica {
|
namespace Pica {
|
||||||
|
|
||||||
|
|
|
@ -4,14 +4,17 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <nihstro/shader_bytecode.h>
|
#include <nihstro/shader_bytecode.h>
|
||||||
|
|
||||||
|
#include "common/bit_set.h"
|
||||||
|
#include "common/common_types.h"
|
||||||
#include "common/x64/emitter.h"
|
#include "common/x64/emitter.h"
|
||||||
|
|
||||||
#include "video_core/pica.h"
|
|
||||||
#include "video_core/shader/shader.h"
|
#include "video_core/shader/shader.h"
|
||||||
|
|
||||||
using nihstro::Instruction;
|
using nihstro::Instruction;
|
||||||
|
|
|
@ -8,6 +8,12 @@
|
||||||
|
|
||||||
#include "video_core/rasterizer_interface.h"
|
#include "video_core/rasterizer_interface.h"
|
||||||
|
|
||||||
|
namespace Pica {
|
||||||
|
namespace Shader {
|
||||||
|
struct OutputVertex;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
namespace VideoCore {
|
namespace VideoCore {
|
||||||
|
|
||||||
class SWRasterizer : public RasterizerInterface {
|
class SWRasterizer : public RasterizerInterface {
|
||||||
|
|
|
@ -4,8 +4,6 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
namespace VideoCore {
|
namespace VideoCore {
|
||||||
|
|
|
@ -1,14 +1,13 @@
|
||||||
#include <cmath>
|
#include <memory>
|
||||||
#include <string>
|
|
||||||
|
|
||||||
#include "boost/range/algorithm/fill.hpp"
|
#include <boost/range/algorithm/fill.hpp>
|
||||||
|
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
|
#include "common/vector_math.h"
|
||||||
|
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
|
|
||||||
|
@ -16,6 +15,7 @@
|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
#include "video_core/pica_state.h"
|
#include "video_core/pica_state.h"
|
||||||
#include "video_core/pica_types.h"
|
#include "video_core/pica_types.h"
|
||||||
|
#include "video_core/shader/shader.h"
|
||||||
#include "video_core/vertex_loader.h"
|
#include "video_core/vertex_loader.h"
|
||||||
|
|
||||||
namespace Pica {
|
namespace Pica {
|
||||||
|
@ -137,4 +137,4 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::I
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Pica
|
} // namespace Pica
|
||||||
|
|
|
@ -1,14 +1,19 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <iterator>
|
#include "common/common_types.h"
|
||||||
#include <algorithm>
|
|
||||||
|
|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
#include "video_core/shader/shader.h"
|
|
||||||
#include "video_core/debug_utils/debug_utils.h"
|
|
||||||
|
|
||||||
namespace Pica {
|
namespace Pica {
|
||||||
|
|
||||||
|
namespace DebugUtils {
|
||||||
|
class MemoryAccessTracker;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Shader {
|
||||||
|
class InputVertex;
|
||||||
|
}
|
||||||
|
|
||||||
class VertexLoader {
|
class VertexLoader {
|
||||||
public:
|
public:
|
||||||
void Setup(const Pica::Regs& regs);
|
void Setup(const Pica::Regs& regs);
|
||||||
|
|
|
@ -4,12 +4,8 @@
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
#include "common/emu_window.h"
|
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
|
|
||||||
#include "core/core.h"
|
|
||||||
#include "core/settings.h"
|
|
||||||
|
|
||||||
#include "video_core/pica.h"
|
#include "video_core/pica.h"
|
||||||
#include "video_core/renderer_base.h"
|
#include "video_core/renderer_base.h"
|
||||||
#include "video_core/video_core.h"
|
#include "video_core/video_core.h"
|
||||||
|
|
Loading…
Reference in a new issue