nixpkgs-suyu/pkgs/games/crawl/crawl_purify.patch
lightbulbjim fd45865b2e crawl: 0.22.1 -> 0.23.2 (#59246)
PyYAML added as a new dependency.
2019-04-11 22:34:04 +02:00

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1.9 KiB
Diff

diff -ru3 crawl-ref-0.23.2-src-old/crawl-ref/source/Makefile crawl-ref-0.23.2-src-new/crawl-ref/source/Makefile
--- crawl-ref-0.23.2-src-old/crawl-ref/source/Makefile 1970-01-01 03:00:01.000000000 +0300
+++ crawl-ref-0.23.2-src-new/crawl-ref/source/Makefile 2017-07-27 14:45:34.611221571 +0300
@@ -286,13 +286,7 @@
LIBZ := contrib/install/$(ARCH)/lib/libz.a
ifndef CROSSHOST
- # FreeBSD keeps all of its userland includes in /usr/local so
- # look there
- ifeq ($(uname_S),FreeBSD)
- SQLITE_INCLUDE_DIR := /usr/local/include
- else
- SQLITE_INCLUDE_DIR := /usr/include
- endif
+ SQLITE_INCLUDE_DIR := ${sqlite}/include
else
# This is totally wrong, works only with some old-style setups, and
# on some architectures of Debian/new FHS multiarch -- excluding, for
diff -ru3 crawl-ref-0.23.2-src-old/crawl-ref/source/util/find_font crawl-ref-0.23.2-src-new/crawl-ref/source/util/find_font
--- crawl-ref-0.23.2-src-old/crawl-ref/source/util/find_font 1970-01-01 03:00:01.000000000 +0300
+++ crawl-ref-0.23.2-src-new/crawl-ref/source/util/find_font 2017-07-27 14:44:29.784235540 +0300
@@ -1,6 +1,6 @@
#! /bin/sh
-FONTDIRS="/usr/share/fonts /usr/local/share/fonts /usr/*/lib/X11/fonts"
+FONTDIRS="${fontsPath}/share/fonts"
name=$1
[ "$name" ] || { echo "Usage: $0 <fontname.ttf>" >&2; exit 100; }
@@ -11,6 +11,6 @@
for dir in $FONTDIRS; do
[ -d "$dir" ] && echo "$dir"
done
- } | xargs -I% find % \( -type f -o -type l \) -iname "$name" -print \
+ } | xargs -I% find -L % \( -type f -o -type l \) -iname "$name" -print \
| head -n1
} 2>/dev/null
diff --git a/crawl-ref/source/windowmanager-sdl.cc b/crawl-ref/source/windowmanager-sdl.cc
--- a/crawl-ref/source/windowmanager-sdl.cc
+++ b/crawl-ref/source/windowmanager-sdl.cc
@@ -20,7 +20,7 @@
# else
# include <SDL2/SDL.h>
# endif
-# include <SDL_image.h>
+# include <SDL2/SDL_image.h>
# if defined(USE_SOUND) && !defined(WINMM_PLAY_SOUNDS)
# include <SDL2/SDL_mixer.h>
# endif