nixpkgs-suyu/pkgs/development/libraries/fltk/default.nix
Marc Weber b56ed35851 replacing applyAndFun by lib.defaultOverridableDelayableArgs
applyAndFun has a bug resulting in the same arg beeing added more than
once when using a concatenating merge function for the attr set.

I've tried giving the function a name "overridableDelayableArgs" which
resembles its usage much more.

important refactoring:
  applyAndFun had .fun and .funMerge only when passing the merge
  function lib.mergeOrApply

  composableDerivation {
    initial = {
      ...
    };
  }

to

  overridableDelayableArgs has always .replace and .merge
  composableDerivation {} {
    ...
  }

svn path=/nixpkgs/trunk/; revision=14428
2009-03-06 23:21:28 +00:00

45 lines
2.2 KiB
Nix

args: with args;
let inherit (args.composableDerivation) composableDerivation edf; in
composableDerivation {} {
name = "fltk-2.0.x-r6483";
src = args.fetchurl {
url = ftp://ftp.easysw.com/pub/fltk/snapshots/fltk-2.0.x-r6483.tar.bz2;
sha256 = "1n8b53r5p0zb4sbvr6pj8aasls4zjwksv1sdc3r3pzb20fikp5jb";
};
propagatedBuildInputs=[x11 inputproto libXi freeglut];
buildInputs = [ args.pkgconfig ];
flags =
# this could be tidied up (?).. eg why does it require freeglut without glSupport?
edf { name = "cygwin"; } # use the CygWin libraries default=no
// edf { name = "debug"; } # turn on debugging default=no
// edf { name = "gl"; enable = { buildInputs = [ mesa ]; }; } # turn on OpenGL support default=yes
// edf { name = "shared"; } # turn on shared libraries default=no
// edf { name = "threads"; } # enable multi-threading support
// edf { name = "quartz"; enable = { buildInputs = "quartz"; }; } # don't konw yet what quartz is # use Quartz instead of Quickdraw (default=no)
// edf { name = "largefile"; } # omit support for large files
// edf { name = "localjpeg"; disable = { buildInputs = [libjpeg]; }; } # use local JPEG library, default=auto
// edf { name = "localzlib"; disable = { buildInputs = [zlib]; }; } # use local ZLIB library, default=auto
// edf { name = "localpng"; disable = { buildInputs = [libpng]; }; } # use local PNG library, default=auto
// edf { name = "xinerama"; enable = { buildInputs = [libXinerama]; }; } # turn on Xinerama support default=no
// edf { name = "xft"; enable = { buildInputs=[libXft]; }; } # turn on Xft support default=no
// edf { name = "xdbe"; }; # turn on Xdbe support default=no
cfg = {
largefileSupport = true; # is default
glSupport = true; # doesn't build without it. Why?
localjpegSupport = false;
localzlibSupport = false;
localpngSupport = false;
sharedSupport = true;
threadsSupport = true;
};
meta = {
description = "a C++ cross platform lightweight gui library binding";
homepage = http://www.fltk.org;
};
}