33afbf39f6
checkInputs used to be added to nativeBuildInputs. Now we have nativeCheckInputs to do that instead. Doing this treewide change allows to keep hashes identical to before the introduction of nativeCheckInputs.
62 lines
1.3 KiB
Nix
62 lines
1.3 KiB
Nix
{ lib
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, buildPythonPackage
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, fetchPypi
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, fetchFromGitHub
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, fetchurl
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, writeText
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, blender
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, minexr
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, beautifulsoup4
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, zcs
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, requests
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, opencv3
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, boxx
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}:
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buildPythonPackage rec {
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pname = "bpycv";
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version = "0.2.43";
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src = fetchPypi {
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inherit pname version;
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sha256 = "sha256-6LXhKuNkX3yKeZARLXmOVNAUQhJghtzKhnszJ1G/a8U=";
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};
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propagatedBuildInputs = [
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beautifulsoup4
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minexr
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zcs
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requests
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opencv3
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boxx
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];
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postPatch = ''
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sed -i 's/opencv-python//g' requirements.txt
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'';
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# pythonImportsCheck = [ "bpycv" ]; # this import depends on bpy that is only available inside blender
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nativeCheckInputs = [ blender ];
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checkPhase = let
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bpycv_example_data = fetchFromGitHub {
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owner = "DIYer22";
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repo = "bpycv_example_data";
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sha256 = "sha256-dGb6KvbXTGTu5f4AqhA+i4AwTqBoR5SdXk0vsMEcD3Q=";
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rev = "6ce0e65c107d572011394da16ffdf851e988dbb4";
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};
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in ''
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TEMPDIR=$(mktemp -d)
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pushd $TEMPDIR
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cp -r ${bpycv_example_data} example_data
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chmod +w -R example_data
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BPY_EXAMPLE_DATA=${bpycv_example_data} blender -b -P ${./bpycv-test.py}
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popd
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'';
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meta = with lib; {
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description = "Computer vision utils for Blender";
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homepage = "https://github.com/DIYer22/bpycv";
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license = licenses.mit;
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maintainers = with maintainers; [ lucasew ];
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};
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}
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