nixpkgs-suyu/pkgs/applications/audio/bespokesynth/default.nix
2023-05-11 14:07:20 +02:00

156 lines
4 KiB
Nix

{ lib
, stdenv
, fetchFromGitHub
, fetchzip
, cmake
, pkg-config
, ninja
, makeWrapper
, libjack2
, alsa-lib
, alsa-tools
, freetype
, libusb1
, libX11
, libXrandr
, libXinerama
, libXext
, libXcursor
, libXScrnSaver
, libGL
, libxcb
, xcbutil
, libxkbcommon
, xcbutilkeysyms
, xcb-util-cursor
, gtk3
, webkitgtk
, python3
, curl
, pcre
, mount
, gnome
, Accelerate
, Cocoa
, WebKit
, CoreServices
, CoreAudioKit
, IOBluetooth
# It is not allowed to distribute binaries with the VST2 SDK plugin without a license
# (the author of Bespoke has such a licence but not Nix). VST3 should work out of the box.
# Read more in https://github.com/NixOS/nixpkgs/issues/145607
, enableVST2 ? false
}:
let
# equal to vst-sdk in ../oxefmsynth/default.nix
vst-sdk = stdenv.mkDerivation rec {
name = "vstsdk3610_11_06_2018_build_37";
src = fetchzip {
url = "https://web.archive.org/web/20181016150224if_/https://download.steinberg.net/sdk_downloads/${name}.zip";
sha256 = "0da16iwac590wphz2sm5afrfj42jrsnkr1bxcy93lj7a369ildkj";
};
installPhase = ''
cp -r . $out
'';
};
in
stdenv.mkDerivation rec {
pname = "bespokesynth";
version = "1.1.0";
src = fetchFromGitHub {
owner = "BespokeSynth";
repo = pname;
rev = "v${version}";
sha256 = "sha256-PN0Q6/gI1PeMaF/8EZFGJdLR8JVHQZfWunAhOIQxkHw=";
fetchSubmodules = true;
};
postPatch = ''
sed '1i#include <memory>' -i Source/TitleBar.h # gcc12
'';
cmakeBuildType = "Release";
cmakeFlags = lib.optionals enableVST2 [ "-DBESPOKE_VST2_SDK_LOCATION=${vst-sdk}/VST2_SDK" ];
nativeBuildInputs = [ python3 makeWrapper cmake pkg-config ninja ];
buildInputs = lib.optionals stdenv.hostPlatform.isLinux [
# List obtained in https://github.com/BespokeSynth/BespokeSynth/blob/main/azure-pipelines.yml
libX11
libXrandr
libXinerama
libXext
libXcursor
libXScrnSaver
curl
gtk3
webkitgtk
freetype
libGL
libusb1
alsa-lib
libjack2
gnome.zenity
alsa-tools
libxcb
xcbutil
libxkbcommon
xcbutilkeysyms
xcb-util-cursor
pcre
mount
] ++ lib.optionals stdenv.hostPlatform.isDarwin [
Accelerate
Cocoa
WebKit
CoreServices
CoreAudioKit
IOBluetooth
];
env.NIX_CFLAGS_COMPILE = lib.optionalString stdenv.hostPlatform.isDarwin (toString [
# Fails to find fp.h on its own
"-isystem ${CoreServices}/Library/Frameworks/CoreServices.framework/Versions/Current/Frameworks/CarbonCore.framework/Versions/Current/Headers/"
]);
postInstall =
if stdenv.hostPlatform.isDarwin then ''
mkdir -p $out/{Applications,bin}
mv Source/BespokeSynth_artefacts/${cmakeBuildType}/BespokeSynth.app $out/Applications/
# Symlinking confuses the resource finding about the actual location of the binary
# Resources are looked up relative to the executed file's location
makeWrapper $out/{Applications/BespokeSynth.app/Contents/MacOS,bin}/BespokeSynth
'' else ''
# Ensure zenity is available, or it won't be able to open new files.
# Ensure the python used for compilation is the same as the python used at run-time.
# jedi is also required for auto-completion.
# These X11 libs get dlopen'd, they cause visual bugs when unavailable.
wrapProgram $out/bin/BespokeSynth \
--prefix PATH : '${lib.makeBinPath [
gnome.zenity
(python3.withPackages (ps: with ps; [ jedi ]))
]}' \
--prefix LD_LIBRARY_PATH : '${lib.makeLibraryPath [
libXrandr
libXinerama
libXcursor
libXScrnSaver
]}'
'';
meta = with lib; {
description =
"Software modular synth with controllers support, scripting and VST";
homepage = "https://github.com/awwbees/BespokeSynth";
license = with licenses; [
gpl3Plus
] ++ lib.optional enableVST2 unfree;
maintainers = with maintainers; [ astro tobiasBora OPNA2608 ];
mainProgram = "BespokeSynth";
platforms = platforms.all;
};
}