131 lines
3.7 KiB
Nix
131 lines
3.7 KiB
Nix
{ stdenv, callPackage, fetchurl, python27
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, pkgconfig, spidermonkey_31, boost, icu, libxml2, libpng
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, libjpeg, zlib, curl, libogg, libvorbis, enet, miniupnpc
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, openal, mesa, xproto, libX11, libXcursor, nspr, SDL, SDL2
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, gloox, nvidia-texture-tools
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, withEditor ? true, wxGTK ? null
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}:
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assert withEditor -> wxGTK != null;
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let
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version = "0.0.20";
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releaseType = "alpha";
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zeroadData = callPackage ./data.nix { inherit version releaseType; };
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archForPremake =
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if stdenv.lib.hasPrefix "x86_64-" stdenv.system then "x64" else
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if stdenv.lib.hasPrefix "i686-" stdenv.system then "x32" else "ERROR";
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in
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stdenv.mkDerivation rec {
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name = "0ad-${version}";
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src = fetchurl {
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url = "http://releases.wildfiregames.com/0ad-${version}-${releaseType}-unix-build.tar.xz";
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sha256 = "13n61xhjsawda3kl7112la41bqkbqmq4yhr3slydsz856z5xb5m3";
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};
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buildInputs = [
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zeroadData python27 pkgconfig spidermonkey_31 boost icu
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libxml2 libpng libjpeg zlib curl libogg libvorbis enet
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miniupnpc openal mesa xproto libX11 libXcursor nspr
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SDL SDL2 gloox nvidia-texture-tools
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] ++ stdenv.lib.optional withEditor wxGTK;
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NIX_CFLAGS_COMPILE = [
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"-I${xproto}/include/X11"
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"-I${libX11.dev}/include/X11"
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"-I${libXcursor}/include/X11"
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"-I${SDL}/include/SDL"
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"-I${SDL2}/include/SDL2"
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];
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patchPhase = ''
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sed -i 's/MOZJS_MINOR_VERSION/false \&\& MOZJS_MINOR_VERSION/' source/scriptinterface/ScriptTypes.h
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'';
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configurePhase = ''
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# Delete shipped libraries which we don't need.
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rm -rf libraries/source/{enet,miniupnpc,nvtt,spidermonkey}
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# Build shipped premake.
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make -C build/premake/premake4/build/gmake.unix
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# Run premake.
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pushd build/premake
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./premake4/bin/release/premake4 \
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--file="premake4.lua" \
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--outpath="../workspaces/gcc/" \
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--platform=${archForPremake} \
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--os=linux \
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--with-system-nvtt \
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--with-system-enet \
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--with-system-miniupnpc \
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--with-system-mozjs31 \
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${ if withEditor then "--atlas" else "" } \
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--collada \
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--bindir="$out"/bin \
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--libdir="$out"/lib/0ad \
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--datadir="$out"/share/0ad \
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--without-tests \
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gmake
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popd
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'';
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buildPhase = ''
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# Build bundled fcollada.
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make -C libraries/source/fcollada/src
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# Build 0ad.
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make -C build/workspaces/gcc verbose=1
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'';
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installPhase = ''
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# Copy executables.
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mkdir -p "$out"/bin
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cp binaries/system/pyrogenesis "$out"/bin/0ad
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((${ toString withEditor })) && cp binaries/system/ActorEditor "$out"/bin/
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# Copy l10n data.
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mkdir -p "$out"/share/0ad
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cp -r binaries/data/l10n "$out"/share/0ad/
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# Copy libraries.
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mkdir -p "$out"/lib/0ad
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cp binaries/system/libCollada.so "$out"/lib/0ad/
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((${ toString withEditor })) && cp binaries/system/libAtlasUI.so "$out"/lib/0ad/
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# Create links to data files.
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ln -s -t "$out"/share/0ad "${zeroadData}"/share/0ad/*
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# Copy icon.
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mkdir -p "$out"/share/icons
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cp build/resources/0ad.png "$out"/share/icons/
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# Copy/fix desktop item.
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mkdir -p "$out"/share/applications
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while read LINE; do
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if [[ $LINE = "Exec=0ad" ]]; then
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echo "Exec=$out/bin/zeroad"
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elif [[ $LINE = "Icon=0ad" ]]; then
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echo "Icon=$out/share/icons/0ad.png"
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else
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echo "$LINE"
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fi
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done <build/resources/0ad.desktop >"$out"/share/applications/0ad.desktop
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'';
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meta = with stdenv.lib; {
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description = "A free, open-source game of ancient warfare";
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homepage = "http://wildfiregames.com/0ad/";
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license = with licenses; [
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gpl2 lgpl21 mit cc-by-sa-30
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licenses.zlib # otherwise masked by pkgs.zlib
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];
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platforms = [ "x86_64-linux" "i686-linux" ];
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hydraPlatforms = []; # the data are too big (~1.5 GB)
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};
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}
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