1e8606946f
changed versioning scheme to match dolphin's own. this also allows us to include the describe string without deriving it from the git repository during build.
87 lines
3.1 KiB
Nix
87 lines
3.1 KiB
Nix
{ stdenv, fetchFromGitHub, makeWrapper, makeDesktopItem, pkgconfig, cmake, qt5
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, bluez, ffmpeg, libao, libGLU_combined, pcre, gettext, libXrandr, libusb, lzo
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, libpthreadstubs, libXext, libXxf86vm, libXinerama, libSM, libXdmcp, readline
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, openal, udev, libevdev, portaudio, curl, alsaLib, miniupnpc, enet, mbedtls
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, soundtouch, sfml, vulkan-loader ? null, libpulseaudio ? null
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# - Inputs used for Darwin
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, CoreBluetooth, cf-private, ForceFeedback, IOKit, OpenGL, libpng, hidapi }:
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let
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desktopItem = makeDesktopItem {
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name = "dolphin-emu-master";
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exec = "dolphin-emu-master";
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icon = "dolphin-emu";
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comment = "A Wii/GameCube Emulator";
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desktopName = "Dolphin Emulator (master)";
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genericName = "Wii/GameCube Emulator";
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categories = "Game;Emulator;";
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startupNotify = "false";
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};
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in stdenv.mkDerivation rec {
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name = "dolphin-emu-${version}";
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version = "5.0-9976";
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src = fetchFromGitHub {
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owner = "dolphin-emu";
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repo = "dolphin";
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rev = "63f30cc44da248b0226e1c8724b3e53ecf4c768f";
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sha256 = "0lkf571kzmw26fybl1lqpvhc81jkbh4hcvi3766bb7mvvzapkybd";
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};
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enableParallelBuilding = true;
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nativeBuildInputs = [ cmake pkgconfig ]
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++ stdenv.lib.optionals stdenv.isLinux [ makeWrapper ];
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buildInputs = [
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curl ffmpeg libao libGLU_combined pcre gettext libpthreadstubs libpulseaudio
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libXrandr libXext libXxf86vm libXinerama libSM readline openal libXdmcp lzo
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portaudio libusb libpng hidapi miniupnpc enet mbedtls soundtouch sfml
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qt5.qtbase
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] ++ stdenv.lib.optionals stdenv.isLinux [
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bluez udev libevdev alsaLib vulkan-loader
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] ++ stdenv.lib.optionals stdenv.isDarwin [
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CoreBluetooth cf-private OpenGL ForceFeedback IOKit
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];
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cmakeFlags = [
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"-DUSE_SHARED_ENET=ON"
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"-DENABLE_LTO=ON"
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"-DDOLPHIN_WC_REVISION=${src.rev}"
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"-DDOLPHIN_WC_DESCRIBE=${version}"
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"-DDOLPHIN_WC_BRANCH=master"
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] ++ stdenv.lib.optionals stdenv.isDarwin [
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"-DOSX_USE_DEFAULT_SEARCH_PATH=True"
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];
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# - Allow Dolphin to use nix-provided libraries instead of building them
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preConfigure = ''
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sed -i -e 's,DISTRIBUTOR "None",DISTRIBUTOR "NixOS",g' CMakeLists.txt
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'' + stdenv.lib.optionalString stdenv.isDarwin ''
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sed -i -e 's,if(NOT APPLE),if(true),g' CMakeLists.txt
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sed -i -e 's,if(LIBUSB_FOUND AND NOT APPLE),if(LIBUSB_FOUND),g' \
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CMakeLists.txt
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'';
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postInstall = ''
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cp -r ${desktopItem}/share/applications $out/share
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ln -sf $out/bin/dolphin-emu $out/bin/dolphin-emu-master
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'' + stdenv.lib.optionalString stdenv.isLinux ''
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wrapProgram $out/bin/dolphin-emu-nogui \
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--prefix LD_LIBRARY_PATH : ${vulkan-loader}/lib
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wrapProgram $out/bin/dolphin-emu \
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--prefix LD_LIBRARY_PATH : ${vulkan-loader}/lib
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'';
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meta = with stdenv.lib; {
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homepage = "https://dolphin-emu.org";
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description = "Gamecube/Wii/Triforce emulator for x86_64 and ARMv8";
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license = licenses.gpl2Plus;
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maintainers = with maintainers; [ MP2E ];
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branch = "master";
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# x86_32 is an unsupported platform.
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# Enable generic build if you really want a JIT-less binary.
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broken = stdenv.isDarwin;
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platforms = [ "x86_64-linux" "x86_64-darwin" ];
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};
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}
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