93 lines
2.6 KiB
Nix
93 lines
2.6 KiB
Nix
{ config, lib, pkgs, ... }:
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with lib;
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let
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cfg = config.programs.steam;
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in {
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options.programs.steam = {
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enable = mkEnableOption (lib.mdDoc "steam");
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package = mkOption {
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type = types.package;
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default = pkgs.steam;
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defaultText = literalExpression "pkgs.steam";
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example = literalExpression ''
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pkgs.steam-small.override {
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extraEnv = {
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MANGOHUD = true;
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OBS_VKCAPTURE = true;
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RADV_TEX_ANISO = 16;
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};
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extraLibraries = p: with p; [
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atk
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];
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}
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'';
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apply = steam: steam.override (prev: {
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extraLibraries = pkgs: let
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prevLibs = if prev ? extraLibraries then prev.extraLibraries pkgs else [ ];
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additionalLibs = with config.hardware.opengl;
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if pkgs.stdenv.hostPlatform.is64bit
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then [ package ] ++ extraPackages
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else [ package32 ] ++ extraPackages32;
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in prevLibs ++ additionalLibs;
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});
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description = lib.mdDoc ''
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The Steam package to use. Additional libraries are added from the system
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configuration to ensure graphics work properly.
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Use this option to customise the Steam package rather than adding your
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custom Steam to {option}`environment.systemPackages` yourself.
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'';
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};
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remotePlay.openFirewall = mkOption {
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type = types.bool;
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default = false;
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description = lib.mdDoc ''
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Open ports in the firewall for Steam Remote Play.
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'';
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};
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dedicatedServer.openFirewall = mkOption {
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type = types.bool;
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default = false;
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description = lib.mdDoc ''
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Open ports in the firewall for Source Dedicated Server.
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'';
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};
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};
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config = mkIf cfg.enable {
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hardware.opengl = { # this fixes the "glXChooseVisual failed" bug, context: https://github.com/NixOS/nixpkgs/issues/47932
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enable = true;
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driSupport = true;
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driSupport32Bit = true;
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};
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# optionally enable 32bit pulseaudio support if pulseaudio is enabled
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hardware.pulseaudio.support32Bit = config.hardware.pulseaudio.enable;
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hardware.steam-hardware.enable = true;
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environment.systemPackages = [
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cfg.package
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cfg.package.run
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];
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networking.firewall = lib.mkMerge [
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(mkIf cfg.remotePlay.openFirewall {
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allowedTCPPorts = [ 27036 ];
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allowedUDPPortRanges = [ { from = 27031; to = 27036; } ];
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})
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(mkIf cfg.dedicatedServer.openFirewall {
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allowedTCPPorts = [ 27015 ]; # SRCDS Rcon port
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allowedUDPPorts = [ 27015 ]; # Gameplay traffic
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})
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];
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};
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meta.maintainers = with maintainers; [ mkg20001 ];
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}
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