129 lines
4.5 KiB
Nix
129 lines
4.5 KiB
Nix
{ stdenv
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, makeWrapper
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, makeDesktopItem
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, fetchFromGitHub
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, gradle_5
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, perl
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, jre
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, libpulseaudio
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# Make the build version easily overridable.
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# Server and client build versions must match, and an empty build version means
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# any build is allowed, so this parameter acts as a simple whitelist.
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# Takes the package version and returns the build version.
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, makeBuildVersion ? (v: v)
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, enableClient ? true
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, enableServer ? true
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}:
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let
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pname = "mindustry";
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# Note: when raising the version, ensure that all SNAPSHOT versions in
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# build.gradle are replaced by a fixed version
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# (the current one at the time of release) (see postPatch).
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version = "104.6";
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buildVersion = makeBuildVersion version;
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src = fetchFromGitHub {
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owner = "Anuken";
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repo = "Mindustry";
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rev = "v${version}";
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sha256 = "1crdfiymaz57gnma6bmdcsnbl635nhjdndrjv467c4xfq9vvap2i";
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};
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desktopItem = makeDesktopItem {
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type = "Application";
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name = "Mindustry";
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desktopName = "Mindustry";
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exec = "mindustry";
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icon = "mindustry";
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};
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postPatch = ''
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# Remove unbuildable iOS stuff
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sed -i '/^project(":ios"){/,/^}/d' build.gradle
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sed -i '/robo(vm|VM)/d' build.gradle
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rm ios/build.gradle
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# Pin 'SNAPSHOT' versions
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sed -i 's/com.github.anuken:packr:-SNAPSHOT/com.github.anuken:packr:034efe51781d2d8faa90370492133241bfb0283c/' build.gradle
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'';
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# fake build to pre-download deps into fixed-output derivation
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deps = stdenv.mkDerivation {
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pname = "${pname}-deps";
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inherit version src postPatch;
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nativeBuildInputs = [ gradle_5 perl ];
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# Here we build both the server and the client so we only have to specify
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# one hash for 'deps'. Deps can be garbage collected after the build,
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# so this is not really an issue.
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buildPhase = ''
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export GRADLE_USER_HOME=$(mktemp -d)
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gradle --no-daemon desktop:dist -Pbuildversion=${buildVersion}
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gradle --no-daemon server:dist -Pbuildversion=${buildVersion}
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'';
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# perl code mavenizes pathes (com.squareup.okio/okio/1.13.0/a9283170b7305c8d92d25aff02a6ab7e45d06cbe/okio-1.13.0.jar -> com/squareup/okio/okio/1.13.0/okio-1.13.0.jar)
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installPhase = ''
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find $GRADLE_USER_HOME/caches/modules-2 -type f -regex '.*\.\(jar\|pom\)' \
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| perl -pe 's#(.*/([^/]+)/([^/]+)/([^/]+)/[0-9a-f]{30,40}/([^/\s]+))$# ($x = $2) =~ tr|\.|/|; "install -Dm444 $1 \$out/$x/$3/$4/$5" #e' \
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| sh
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'';
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outputHashAlgo = "sha256";
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outputHashMode = "recursive";
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outputHash = "08yrczz1qn78qy3x67gs7d0xvihbfbb8ggiczq2nj812745zcizw";
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};
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# Separate commands for building and installing the server and the client
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buildClient = ''
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gradle --offline --no-daemon desktop:dist -Pbuildversion=${buildVersion}
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'';
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buildServer = ''
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gradle --offline --no-daemon server:dist -Pbuildversion=${buildVersion}
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'';
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installClient = ''
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install -Dm644 desktop/build/libs/Mindustry.jar $out/share/mindustry.jar
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mkdir -p $out/bin
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makeWrapper ${jre}/bin/java $out/bin/mindustry \
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--prefix LD_LIBRARY_PATH : ${libpulseaudio}/lib \
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--add-flags "-jar $out/share/mindustry.jar"
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install -Dm644 core/assets/icons/icon_64.png $out/share/icons/hicolor/64x64/apps/mindustry.png
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install -Dm644 ${desktopItem}/share/applications/Mindustry.desktop $out/share/applications/Mindustry.desktop
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'';
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installServer = ''
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install -Dm644 server/build/libs/server-release.jar $out/share/mindustry-server.jar
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mkdir -p $out/bin
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makeWrapper ${jre}/bin/java $out/bin/mindustry-server \
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--add-flags "-jar $out/share/mindustry-server.jar"
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'';
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in
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assert stdenv.lib.assertMsg (enableClient || enableServer)
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"mindustry: at least one of 'enableClient' and 'enableServer' must be true";
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stdenv.mkDerivation rec {
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inherit pname version src postPatch;
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nativeBuildInputs = [ gradle_5 makeWrapper ];
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buildPhase = with stdenv.lib; ''
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export GRADLE_USER_HOME=$(mktemp -d)
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# point to offline repo
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sed -ie "s#mavenLocal()#mavenLocal(); maven { url '${deps}' }#g" build.gradle
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${optionalString enableClient buildClient}
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${optionalString enableServer buildServer}
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'';
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installPhase = with stdenv.lib; ''
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${optionalString enableClient installClient}
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${optionalString enableServer installServer}
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'';
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meta = with stdenv.lib; {
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homepage = "https://mindustrygame.github.io/";
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downloadPage = "https://github.com/Anuken/Mindustry/releases";
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description = "A sandbox tower defense game";
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license = licenses.gpl3;
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maintainers = with maintainers; [ fgaz ];
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platforms = platforms.all;
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};
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}
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