nixpkgs-suyu/pkgs/games/warzone2100/default.nix
Vladimír Čunát d0888d1503
treewide: fixup breakage due to absolute compiler path
Some packages just can't handle them #44767.  It was tempting to try
to abstract this in some way, but I didn't do that ATM.
2018-08-21 12:34:33 +02:00

64 lines
2.2 KiB
Nix

{ stdenv, lib, fetchurl, perl, unzip, zip, which, pkgconfig
, qtbase, qtscript, SDL2, libtheora, openal, glew, physfs, fribidi, libXrandr
, withVideos ? false
}:
let
pname = "warzone2100";
sequences_src = fetchurl {
url = "mirror://sourceforge/${pname}/warzone2100/Videos/high-quality-en/sequences.wz";
sha256 = "90ff552ca4a70e2537e027e22c5098ea4ed1bc11bb7fc94138c6c941a73d29fa";
};
in
stdenv.mkDerivation rec {
version = "3.2.3";
name = "${pname}-${version}";
src = fetchurl {
url = "mirror://sourceforge/${pname}/releases/${version}/${name}.tar.xz";
sha256 = "10kmpr4cby95zwqsl1zwx95d9achli6khq7flv6xmrq30a39xazw";
};
buildInputs = [ qtbase qtscript SDL2 libtheora openal glew physfs fribidi libXrandr ];
nativeBuildInputs = [ perl zip unzip pkgconfig ];
postPatch = ''
substituteInPlace lib/exceptionhandler/dumpinfo.cpp \
--replace "which %s" "${which}/bin/which %s"
substituteInPlace lib/exceptionhandler/exceptionhandler.cpp \
--replace "which %s" "${which}/bin/which %s"
'';
preConfigure = ''
CC=${stdenv.cc.targetPrefix}cc
CXX=${stdenv.cc.targetPrefix}c++
'';
configureFlags = [ "--with-distributor=NixOS" ];
hardeningDisable = [ "format" ];
enableParallelBuilding = true;
postInstall = lib.optionalString withVideos "cp ${sequences_src} $out/share/warzone2100/sequences.wz";
meta = with stdenv.lib; {
description = "A free RTS game, originally developed by Pumpkin Studios";
longDescription = ''
Warzone 2100 is an open source real-time strategy and real-time tactics
hybrid computer game, originally developed by Pumpkin Studios and
published by Eidos Interactive.
In Warzone 2100, you command the forces of The Project in a battle to
rebuild the world after mankind has almost been destroyed by nuclear
missiles. The game offers campaign, multi-player, and single-player
skirmish modes. An extensive tech tree with over 400 different
technologies, combined with the unit design system, allows for a wide
variety of possible units and tactics.
'';
homepage = http://wz2100.net;
license = licenses.gpl2Plus;
maintainers = [ maintainers.astsmtl ];
platforms = platforms.linux;
};
}