80 lines
1.7 KiB
Nix
80 lines
1.7 KiB
Nix
{ lib
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, gcc9Stdenv
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, fetchFromGitHub
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, autoreconfHook
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, cmake
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, ncurses6
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, runtimeShell
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}:
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let
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savesDir = "~/.umoria/";
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in
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gcc9Stdenv.mkDerivation rec {
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pname = "umoria";
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version = "5.7.15";
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src = fetchFromGitHub {
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owner = "dungeons-of-moria";
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repo = "umoria";
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rev = "v${version}";
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sha256 = "sha256-1j4QkE33UcTzM06qAjk1/PyK5uNA7E/kyDe3bZcFKUM=";
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};
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nativeBuildInputs = [ cmake ];
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buildInputs = [ ncurses6 ];
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enableParallelBuilding = true;
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installPhase = ''
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runHook preInstall
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mkdir -p $out/data $out/bin
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cp -r umoria/data/* $out/data
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cp umoria/umoria $out/.umoria-unwrapped
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mkdir -p $out/bin
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cat <<EOF >$out/bin/umoria
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#! ${runtimeShell} -e
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RUNDIR=\$(mktemp -d)
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cleanup() {
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rm -rf \$RUNDIR
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}
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trap cleanup EXIT
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cd \$RUNDIR
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mkdir data
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for i in $out/data/*; do
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ln -s \$i "data/\$(basename \$i)"
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done
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mkdir -p ${savesDir}
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[[ ! -f ${savesDir}/scores.dat ]] && touch ${savesDir}/scores.dat
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ln -s ${savesDir}/scores.dat scores.dat
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$out/.umoria-unwrapped
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EOF
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chmod +x $out/bin/umoria
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runHook postInstall
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'';
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meta = with lib; {
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homepage = "https://umoria.org/";
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description = "The Dungeons of Moria - the original roguelike";
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longDescription = ''
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The Dungeons of Moria is a single player dungeon simulation originally written
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by Robert Alan Koeneke, with its first public release in 1983.
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The game was originally developed using VMS Pascal before being ported to the C
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language by James E. Wilson in 1988, and released a Umoria.
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'';
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platforms = platforms.unix;
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badPlatforms = [ "aarch64-darwin" ];
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maintainers = [ maintainers.aciceri ];
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license = licenses.gpl3Plus;
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};
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}
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