nixpkgs-suyu/pkgs/games/sauerbraten/default.nix
Naïm Favier 9160044f5f
treewide/makeWrapper: replace --run cd with --chdir
Lay the groundwork for switching to binary wrappers by reducing uses
of `--run` (which is not supported by `makeBinaryWrapper`).
2022-03-19 09:46:31 +01:00

78 lines
2.1 KiB
Nix

{ lib
, stdenv
, fetchzip
, SDL2
, SDL2_image
, SDL2_mixer
, zlib
, makeWrapper
, copyDesktopItems
, makeDesktopItem
}:
stdenv.mkDerivation rec {
pname = "sauerbraten";
version = "2020-12-27";
src = fetchzip {
url = "mirror://sourceforge/sauerbraten/sauerbraten_${builtins.replaceStrings [ "-" ] [ "_" ] version}_linux.tar.bz2";
sha256 = "0llknzj23vx6f3y452by9c7wlhzclyq4bqi22qd52m3l916z2mn5";
};
nativeBuildInputs = [
makeWrapper
copyDesktopItems
];
buildInputs = [
SDL2
SDL2_mixer
SDL2_image
zlib
];
sourceRoot = "source/src";
enableParallelBuilding = true;
desktopItems = [
(makeDesktopItem {
name = "sauerbraten";
exec = "sauerbraten_client %u";
icon = "sauerbraten";
desktopName = "Sauerbraten";
comment = "FPS that uses an improved version of the Cube engine";
categories = [ "Application" "Game" "ActionGame" ];
})
];
installPhase = ''
runHook preInstall
mkdir -p $out/bin $out/share/icon/ $out/share/sauerbraten $out/share/doc/sauerbraten
cp -r "../docs/"* $out/share/doc/sauerbraten/
cp sauer_client sauer_server $out/share/sauerbraten/
cp -r ../packages ../data $out/share/sauerbraten/
ln -s $out/share/sauerbraten/cube.png $out/share/icon/sauerbraten.png
makeWrapper $out/share/sauerbraten/sauer_server $out/bin/sauerbraten_server \
--chdir "$out/share/sauerbraten"
makeWrapper $out/share/sauerbraten/sauer_client $out/bin/sauerbraten_client \
--chdir "$out/share/sauerbraten" \
--add-flags "-q\''${HOME}/.config/sauerbraten"
runHook postInstall
'';
meta = with lib; {
description = "A free multiplayer & singleplayer first person shooter, the successor of the Cube FPS";
maintainers = with maintainers; [ raskin ajs124 ];
mainProgram = "sauerbraten_client";
hydraPlatforms =
# raskin: tested amd64-linux;
# not setting platforms because it is 0.5+ GiB of game data
[ ];
license = "freeware"; # as an aggregate - data files have different licenses code is under zlib license
platforms = platforms.linux;
};
}