6425fa659b
FLTK doesn't dictate linking against libXi, so virtualgl should declare that its own buildInputs.
41 lines
1.2 KiB
Nix
41 lines
1.2 KiB
Nix
{ lib, stdenv, fetchurl, cmake
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, libGL, libGLU, libXv, libXtst, libXi, libjpeg_turbo, fltk
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, xorg
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, opencl-headers, opencl-clhpp, ocl-icd
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}:
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stdenv.mkDerivation rec {
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pname = "virtualgl-lib";
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version = "2.6.5";
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src = fetchurl {
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url = "mirror://sourceforge/virtualgl/VirtualGL-${version}.tar.gz";
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sha256 = "1giin3jmcs6y616bb44bpz30frsmj9f8pz2vg7jvb9vcfc9456rr";
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};
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cmakeFlags = [ "-DVGL_SYSTEMFLTK=1" "-DTJPEG_LIBRARY=${libjpeg_turbo.out}/lib/libturbojpeg.so" ];
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makeFlags = [ "PREFIX=$(out)" ];
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nativeBuildInputs = [ cmake ];
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buildInputs = [ libjpeg_turbo libGL libGLU fltk
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libXv libXtst libXi xorg.xcbutilkeysyms
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opencl-headers opencl-clhpp ocl-icd
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];
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fixupPhase = ''
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substituteInPlace $out/bin/vglrun \
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--replace "LD_PRELOAD=libvglfaker" "LD_PRELOAD=$out/lib/libvglfaker" \
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--replace "LD_PRELOAD=libdlfaker" "LD_PRELOAD=$out/lib/libdlfaker" \
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--replace "LD_PRELOAD=libgefaker" "LD_PRELOAD=$out/lib/libgefaker"
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'';
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meta = with lib; {
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homepage = "http://www.virtualgl.org/";
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description = "X11 GL rendering in a remote computer with full 3D hw acceleration";
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license = licenses.wxWindows;
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platforms = platforms.linux;
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maintainers = with maintainers; [ abbradar ];
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};
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}
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