nixpkgs-suyu/pkgs/games/spring/default.nix
Vladimír Čunát 3967a1c444 spring: disable parallel building, as it breaks on Hydra
(cherry picked from commit e43018e019)
2014-02-08 09:15:20 +01:00

36 lines
1.2 KiB
Nix

{ stdenv, fetchurl, cmake, lzma, boost, libdevil, zlib, p7zip
, openal, libvorbis, glew, freetype, xlibs, SDL, mesa, binutils
, asciidoc, libxslt, docbook_xsl, curl
, jdk ? null, python ? null
, withAI ? true # support for AI Interfaces and Skirmish AIs
}:
stdenv.mkDerivation rec {
name = "spring-${version}";
version = "96.0";
src = fetchurl {
url = "mirror://sourceforge/springrts/spring_${version}_src.tar.lzma";
sha256 = "1axyqkxgv3a0zg0afzlc7j3lyi412zd551j317ci41yqz2qzf0px";
};
buildInputs = [ cmake lzma boost libdevil zlib p7zip openal libvorbis freetype SDL
xlibs.libX11 xlibs.libXcursor mesa glew asciidoc libxslt docbook_xsl curl ]
++ stdenv.lib.optional withAI jdk
++ stdenv.lib.optional withAI python;
prePatch = ''
substituteInPlace cont/base/make_gamedata_arch.sh --replace "#!/bin/sh" "#!${stdenv.shell}/bin/sh" \
--replace "which" "type -p"
'';
#enableParallelBuilding = true; # occasionally missing generated files on Hydra
meta = with stdenv.lib; {
homepage = http://springrts.com/;
description = "A powerful real-time strategy (RTS) game engine";
license = licenses.gpl2;
maintainers = [ maintainers.phreedom maintainers.qknight ];
platforms = platforms.mesaPlatforms;
};
}