95eabdfd5f
The App Store looks at LC_VERSION_MIN_IPHONEOS to verify you have a new enough SDK version. This is not just the minimum version, but also the sdk version used. When the linker can’t figure it out, it tries to infer it from the sdk path[1]. When no sdk version is found, it defaults to just using the -miphoneos-version-min value[2]. So, to make sure we don’t rely on inference (which doesn’t work in the current directory structure), we have to specify -platform_version. [1]:43f32a4c61/cctools/ld64/src/ld/Options.cpp (L5355-L5376)
[2]:43f32a4c61/cctools/ld64/src/ld/ld.hpp (L58)
77 lines
2.4 KiB
Nix
77 lines
2.4 KiB
Nix
{ targetPlatform
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, clang-unwrapped
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, binutils-unwrapped
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, runCommand
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, stdenv
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, wrapBintoolsWith
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, wrapCCWith
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, buildIosSdk, targetIosSdkPkgs
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, xcode
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, lib
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}:
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let
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minSdkVersion = targetPlatform.minSdkVersion or "9.0";
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iosPlatformArch = { parsed, ... }: {
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armv7a = "armv7";
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aarch64 = "arm64";
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x86_64 = "x86_64";
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}.${parsed.cpu.name};
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in
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rec {
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sdk = rec {
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name = "ios-sdk";
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type = "derivation";
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outPath = xcode + "/Contents/Developer/Platforms/${platform}.platform/Developer/SDKs/${platform}${version}.sdk";
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platform = targetPlatform.xcodePlatform;
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version = targetPlatform.sdkVer;
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};
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binutils = wrapBintoolsWith {
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libc = targetIosSdkPkgs.libraries;
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bintools = binutils-unwrapped;
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extraBuildCommands = ''
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echo "-arch ${iosPlatformArch targetPlatform}" >> $out/nix-support/libc-ldflags
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'' + stdenv.lib.optionalString (sdk.platform == "iPhoneSimulator") ''
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echo "-platform_version ios-sim ${minSdkVersion} ${sdk.version}" >> $out/nix-support/libc-ldflags
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'' + stdenv.lib.optionalString (sdk.platform == "iPhoneOS") ''
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echo "-platform_version ios ${minSdkVersion} ${sdk.version}" >> $out/nix-support/libc-ldflags
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'';
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};
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clang = (wrapCCWith {
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cc = clang-unwrapped;
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bintools = binutils;
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libc = targetIosSdkPkgs.libraries;
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extraPackages = [ "${sdk}/System" ];
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extraBuildCommands = ''
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tr '\n' ' ' < $out/nix-support/cc-cflags > cc-cflags.tmp
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mv cc-cflags.tmp $out/nix-support/cc-cflags
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echo "-target ${targetPlatform.config} -arch ${iosPlatformArch targetPlatform}" >> $out/nix-support/cc-cflags
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echo "-isystem ${sdk}/usr/include${lib.optionalString (lib.versionAtLeast "10" sdk.version) " -isystem ${sdk}/usr/include/c++/4.2.1/ -stdlib=libstdc++"}" >> $out/nix-support/cc-cflags
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'' + stdenv.lib.optionalString (sdk.platform == "iPhoneSimulator") ''
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echo "-mios-simulator-version-min=${minSdkVersion}" >> $out/nix-support/cc-cflags
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'' + stdenv.lib.optionalString (sdk.platform == "iPhoneOS") ''
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echo "-miphoneos-version-min=${minSdkVersion}" >> $out/nix-support/cc-cflags
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'';
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}) // {
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inherit sdk;
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};
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libraries = let sdk = buildIosSdk; in runCommand "libSystem-prebuilt" {
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passthru = {
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inherit sdk;
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};
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} ''
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if ! [ -d ${sdk} ]; then
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echo "You must have version ${sdk.version} of the ${sdk.platform} sdk installed at ${sdk}" >&2
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exit 1
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fi
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ln -s ${sdk}/usr $out
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'';
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}
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