nixpkgs-suyu/pkgs/games/ecwolf/default.nix
Jason Yundt d3bb475232 ecwolf: fix executable not being added to PATH
Co-authored-by: Guillaume Girol <symphorien+git@xlumurb.eu>
2023-02-04 13:49:15 -05:00

51 lines
1.3 KiB
Nix

{ stdenv
, lib
, fetchFromBitbucket
, makeDesktopItem
, copyDesktopItems
, cmake
, pkg-config
, zlib
, bzip2
, libjpeg
, SDL2
, SDL2_net
, SDL2_mixer
, gtk3
}:
stdenv.mkDerivation rec {
pname = "ecwolf";
version = "1.4.0";
src = fetchFromBitbucket {
owner = pname;
repo = pname;
rev = version;
sha256 = "n1G1zvfE1l42fbJ7ZaMdV0QXn45PjMpaaZTDQAOBtYk=";
};
nativeBuildInputs = [ cmake copyDesktopItems pkg-config ];
buildInputs = [ zlib bzip2 libjpeg SDL2 SDL2_net SDL2_mixer gtk3 ];
# Disable app bundle creation on Darwin. It fails, and it is not needed to run it from the Nix store
preConfigure = lib.optionalString stdenv.isDarwin ''
sed -i -e "s|include(\''${CMAKE_CURRENT_SOURCE_DIR}/macosx/install.txt)||" src/CMakeLists.txt
'';
# ECWolf installs its binary to the games/ directory, but Nix only adds bin/
# directories to the PATH.
postInstall = ''
mv "$out/games" "$out/bin"
'';
meta = with lib; {
description = "Enhanched SDL-based port of Wolfenstein 3D for various platforms";
homepage = "https://maniacsvault.net/ecwolf/";
license = licenses.gpl2Plus;
maintainers = with maintainers; [ jayman2000 sander ];
platforms = platforms.all;
# On Darwin, the linker fails to find a bunch of symbols.
broken = stdenv.isDarwin;
};
}