96 lines
3.7 KiB
Nix
96 lines
3.7 KiB
Nix
{ fetchFromGitHub, stdenv, pkgconfig, ncurses, lua, SDL2, SDL2_image, SDL2_ttf,
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SDL2_mixer, freetype, gettext, CoreFoundation, Cocoa,
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tiles ? true }:
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stdenv.mkDerivation rec {
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version = "2017-12-09";
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name = "cataclysm-dda-git-${version}";
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src = fetchFromGitHub {
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owner = "CleverRaven";
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repo = "Cataclysm-DDA";
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rev = "24e92956db5587809750283873c242cc0796d7e6";
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sha256 = "1a7kdmx76na4g65zra01qaq98lxp9j2dl9ddv09r0p5yxaizw68z";
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};
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nativeBuildInputs = [ pkgconfig ];
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buildInputs = with stdenv.lib; [ ncurses lua gettext ]
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++ optionals stdenv.isDarwin [ CoreFoundation ]
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++ optionals tiles [ SDL2 SDL2_image SDL2_ttf SDL2_mixer freetype ]
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++ optionals (tiles && stdenv.isDarwin) [ Cocoa ];
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patches = [ ./patches/fix_locale_dir_git.patch ];
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postPatch = ''
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patchShebangs .
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sed -i data/xdg/com.cataclysmdda.cataclysm-dda.desktop \
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-e "s,\(Exec=\)\(cataclysm-tiles\),\1$out/bin/\2,"
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'';
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makeFlags = with stdenv.lib; [
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"PREFIX=$(out)"
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"LUA=1"
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"RELEASE=1"
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"USE_HOME_DIR=1"
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"LANGUAGES=all"
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"VERSION=git-${version}-${substring 0 8 src.rev}"
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] ++ optionals tiles [
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"TILES=1"
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"SOUND=1"
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] ++ optionals stdenv.isDarwin [
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"NATIVE=osx"
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"CLANG=1"
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];
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postInstall = with stdenv.lib; optionalString (tiles && !stdenv.isDarwin) ''
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install -D -m 444 data/xdg/com.cataclysmdda.cataclysm-dda.desktop -T $out/share/applications/cataclysm-dda.desktop
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install -D -m 444 data/xdg/cataclysm-dda.svg -t $out/share/icons/hicolor/scalable/apps
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'' + optionalString (tiles && stdenv.isDarwin) ''
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app=$out/Applications/Cataclysm.app
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install -D -m 444 data/osx/Info.plist -t $app/Contents
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install -D -m 444 data/osx/AppIcon.icns -t $app/Contents/Resources
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mkdir $app/Contents/MacOS
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launcher=$app/Contents/MacOS/Cataclysm.sh
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cat << SCRIPT > $launcher
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#!/bin/sh
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$out/bin/cataclysm-tiles
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SCRIPT
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chmod 555 $launcher
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'';
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# https://hydra.nixos.org/build/65193254
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# src/weather_data.cpp:203:1: fatal error: opening dependency file obj/tiles/weather_data.d: No such file or directory
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# make: *** [Makefile:687: obj/tiles/weather_data.o] Error 1
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enableParallelBuilding = false;
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meta = with stdenv.lib; {
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description = "A free, post apocalyptic, zombie infested rogue-like";
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longDescription = ''
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Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic world.
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Surviving is difficult: you have been thrown, ill-equipped, into a
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landscape now riddled with monstrosities of which flesh eating zombies are
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neither the strangest nor the deadliest.
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Yet with care and a little luck, many things are possible. You may try to
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eke out an existence in the forests silently executing threats and
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providing sustenance with your longbow. You can ride into town in a
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jerry-rigged vehicle, all guns blazing, to settle matters in a fug of
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smoke from your molotovs. You could take a more measured approach and
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construct an impregnable fortress, surrounded by traps to protect you from
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the horrors without. The longer you survive, the more skilled and adapted
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you will get and the better equipped and armed to deal with the threats
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you are presented with.
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In the course of your ordeal there will be opportunities and temptations
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to improve or change your very nature. There are tales of survivors fitted
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with extraordinary cybernetics giving great power and stories too of
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gravely mutated survivors who, warped by their ingestion of exotic
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substances or radiation, now more closely resemble insects, birds or fish
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than their original form.
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'';
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homepage = http://cataclysmdda.org/;
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license = licenses.cc-by-sa-30;
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platforms = platforms.unix;
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};
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}
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