{ lib, stdenv, fetchFromGitHub, SDL2, IOKit, Foundation, cmake, makeWrapper }: stdenv.mkDerivation rec { pname = "bugdom"; version = "1.3.1"; src = fetchFromGitHub { owner = "jorio"; repo = pname; rev = version; sha256 = "sha256:1371inw11rzfrxmc3v4gv5axp56bxjbcr0mhqm4x839401bfq5mf"; fetchSubmodules = true; }; postPatch = lib.optionalString stdenv.hostPlatform.isDarwin '' # Expects SDL2.framework in specific location, which we don't have # Passing this in cmakeFlags doesn't work because the path is hard-coded for Darwin substituteInPlace cmake/FindSDL2.cmake \ --replace 'set(SDL2_LIBRARIES' 'set(SDL2_LIBRARIES "${SDL2}/lib/libSDL2.dylib") #' ''; buildInputs = [ SDL2 ] ++ lib.optionals stdenv.hostPlatform.isDarwin [ IOKit Foundation ]; nativeBuildInputs = [ cmake makeWrapper ]; cmakeFlags = lib.optionals stdenv.hostPlatform.isDarwin [ "-DCMAKE_OSX_ARCHITECTURES=${stdenv.hostPlatform.darwinArch}" # Expects SDL2.framework in specific location, which we don't have "-DSDL2_INCLUDE_DIRS=${SDL2.dev}/include/SDL2" ]; installPhase = '' runHook preInstall '' + (if stdenv.hostPlatform.isDarwin then '' mkdir -p $out/{bin,Applications} mv {,$out/Applications/}Bugdom.app ln -s $out/{Applications/Bugdom.app/Contents/MacOS,bin}/Bugdom '' else '' mkdir -p $out/share/bugdom mv Data $out/share/bugdom install -Dm755 {.,$out/bin}/Bugdom wrapProgram $out/bin/Bugdom --run "cd $out/share/bugdom" '') + '' runHook postInstall ''; meta = with lib; { description = "A port of Bugdom, a 1999 Macintosh game by Pangea Software, for modern operating systems"; homepage = "https://github.com/jorio/Bugdom"; license = with licenses; [ cc-by-sa-40 ]; maintainers = with maintainers; [ lux ]; mainProgram = "Bugdom"; platforms = platforms.unix; }; }