{ config, stdenv, lib, fetchurl, fetchzip, boost, cmake, ffmpeg, gettext, glew , ilmbase, libXi, libX11, libXext, libXrender , libjpeg, libpng, libsamplerate, libsndfile , libtiff, libGLU, libGL, openal, opencolorio, openexr, openimagedenoise, openimageio2, openjpeg, python3Packages , openvdb, libXxf86vm, tbb, alembic , zlib, fftw, opensubdiv, freetype, jemalloc, ocl-icd, addOpenGLRunpath , jackaudioSupport ? false, libjack2 , cudaSupport ? config.cudaSupport or false, cudatoolkit , colladaSupport ? true, opencollada , makeWrapper , pugixml, llvmPackages, SDL, Cocoa, CoreGraphics, ForceFeedback, OpenAL, OpenGL , embree, gmp }: with lib; let python = python3Packages.python; optix = fetchzip { url = "https://developer.download.nvidia.com/redist/optix/v7.0/OptiX-7.0.0-include.zip"; sha256 = "1b3ccd3197anya2bj3psxdrvrpfgiwva5zfv2xmyrl73nb2dvfr7"; }; in stdenv.mkDerivation rec { pname = "blender"; version = "2.91.0"; src = fetchurl { url = "https://download.blender.org/source/${pname}-${version}.tar.xz"; sha256 = "0x396lgmk0dq9115yrc36s8zwxzmjr490sr5n2y6w27y17yllyjm"; }; patches = lib.optional stdenv.isDarwin ./darwin.patch; nativeBuildInputs = [ cmake ] ++ optional cudaSupport addOpenGLRunpath; buildInputs = [ boost ffmpeg gettext glew ilmbase freetype libjpeg libpng libsamplerate libsndfile libtiff opencolorio openexr openimagedenoise openimageio2 openjpeg python zlib fftw jemalloc alembic (opensubdiv.override { inherit cudaSupport; }) tbb makeWrapper embree gmp ] ++ (if (!stdenv.isDarwin) then [ libXi libX11 libXext libXrender libGLU libGL openal libXxf86vm # OpenVDB currently doesn't build on darwin openvdb ] else [ pugixml llvmPackages.openmp SDL Cocoa CoreGraphics ForceFeedback OpenAL OpenGL ]) ++ optional jackaudioSupport libjack2 ++ optional cudaSupport cudatoolkit ++ optional colladaSupport opencollada; postPatch = '' # allow usage of dynamically linked embree rm build_files/cmake/Modules/FindEmbree.cmake '' + (if stdenv.isDarwin then '' : > build_files/cmake/platform/platform_apple_xcode.cmake substituteInPlace source/creator/CMakeLists.txt \ --replace '${"$"}{LIBDIR}/python' \ '${python}' \ --replace '${"$"}{LIBDIR}/openmp' \ '${llvmPackages.openmp}' substituteInPlace build_files/cmake/platform/platform_apple.cmake \ --replace 'set(PYTHON_VERSION 3.7)' \ 'set(PYTHON_VERSION ${python.pythonVersion})' \ --replace '${"$"}{PYTHON_VERSION}m' \ '${"$"}{PYTHON_VERSION}' \ --replace '${"$"}{LIBDIR}/python' \ '${python}' \ --replace '${"$"}{LIBDIR}/opencollada' \ '${opencollada}' \ --replace '${"$"}{PYTHON_LIBPATH}/site-packages/numpy' \ '${python3Packages.numpy}/${python.sitePackages}/numpy' '' else '' substituteInPlace extern/clew/src/clew.c --replace '"libOpenCL.so"' '"${ocl-icd}/lib/libOpenCL.so"' ''); cmakeFlags = [ "-DWITH_ALEMBIC=ON" "-DWITH_MOD_OCEANSIM=ON" "-DWITH_CODEC_FFMPEG=ON" "-DWITH_CODEC_SNDFILE=ON" "-DWITH_INSTALL_PORTABLE=OFF" "-DWITH_FFTW3=ON" "-DWITH_SDL=OFF" "-DWITH_OPENCOLORIO=ON" "-DWITH_OPENSUBDIV=ON" "-DPYTHON_LIBRARY=${python.libPrefix}" "-DPYTHON_LIBPATH=${python}/lib" "-DPYTHON_INCLUDE_DIR=${python}/include/${python.libPrefix}" "-DPYTHON_VERSION=${python.pythonVersion}" "-DWITH_PYTHON_INSTALL=OFF" "-DWITH_PYTHON_INSTALL_NUMPY=OFF" "-DPYTHON_NUMPY_PATH=${python3Packages.numpy}/${python.sitePackages}" "-DWITH_OPENVDB=ON" "-DWITH_TBB=ON" "-DWITH_IMAGE_OPENJPEG=ON" "-DWITH_OPENCOLLADA=${if colladaSupport then "ON" else "OFF"}" ] ++ optionals stdenv.isDarwin [ "-DWITH_CYCLES_OSL=OFF" # requires LLVM "-DWITH_OPENVDB=OFF" # OpenVDB currently doesn't build on darwin "-DLIBDIR=/does-not-exist" ] # Clang doesn't support "-export-dynamic" ++ optional stdenv.cc.isClang "-DPYTHON_LINKFLAGS=" ++ optional jackaudioSupport "-DWITH_JACK=ON" ++ optional cudaSupport [ "-DWITH_CYCLES_CUDA_BINARIES=ON" "-DWITH_CYCLES_DEVICE_OPTIX=ON" "-DOPTIX_ROOT_DIR=${optix}" ]; NIX_CFLAGS_COMPILE = "-I${ilmbase.dev}/include/OpenEXR -I${python}/include/${python.libPrefix}"; # Since some dependencies are built with gcc 6, we need gcc 6's # libstdc++ in our RPATH. Sigh. NIX_LDFLAGS = optionalString cudaSupport "-rpath ${stdenv.cc.cc.lib}/lib"; blenderExecutable = placeholder "out" + (if stdenv.isDarwin then "/Blender.app/Contents/MacOS/Blender" else "/bin/blender"); # --python-expr is used to workaround https://developer.blender.org/T74304 postInstall = '' wrapProgram $blenderExecutable \ --prefix PYTHONPATH : ${python3Packages.numpy}/${python.sitePackages} \ --add-flags '--python-use-system-env' ''; # Set RUNPATH so that libcuda and libnvrtc in /run/opengl-driver(-32)/lib can be # found. See the explanation in libglvnd. postFixup = optionalString cudaSupport '' for program in $out/bin/blender $out/bin/.blender-wrapped; do isELF "$program" || continue addOpenGLRunpath "$program" done ''; meta = with lib; { description = "3D Creation/Animation/Publishing System"; homepage = "https://www.blender.org"; # They comment two licenses: GPLv2 and Blender License, but they # say: "We've decided to cancel the BL offering for an indefinite period." # OptiX, enabled with cudaSupport, is non-free. license = with licenses; [ gpl2Plus ] ++ optional cudaSupport unfree; platforms = [ "x86_64-linux" "x86_64-darwin" ]; maintainers = with maintainers; [ goibhniu veprbl ]; }; }