{ lib , gccStdenv , fetchFromGitHub , cmake , simdExtensions ? null }: with rec { # SIMD instruction sets to compile for. If none are specified by the user, # an appropriate one is selected based on the detected host system isas = with gccStdenv.hostPlatform; if simdExtensions != null then lib.toList simdExtensions else if avx2Support then [ "AVX2" ] else if sse4_1Support then [ "SSE41" ] else if isx86_64 then [ "SSE2" ] else if isAarch64 then [ "NEON" ] else [ "NONE" ]; archFlags = lib.optionals gccStdenv.hostPlatform.isAarch64 [ "-DARCH=aarch64" ]; # CMake Build flags for the selected ISAs. For a list of flags, see # https://github.com/ARM-software/astc-encoder/blob/main/Docs/Building.md isaFlags = map ( isa: "-DISA_${isa}=ON" ) isas; # The suffix of the binary to link as 'astcenc' mainBinary = builtins.replaceStrings [ "AVX2" "SSE41" "SSE2" "NEON" "NONE" ] [ "avx2" "sse4.1" "sse2" "neon" "none" ] ( builtins.head isas ); }; gccStdenv.mkDerivation rec { pname = "astc-encoder"; version = "3.0"; src = fetchFromGitHub { owner = "ARM-software"; repo = "astc-encoder"; rev = version; sha256 = "sha256-+vYEO2zS144ZuVN8b4/EpvTcakC9U0uc/eV4pB7lHiY="; }; nativeBuildInputs = [ cmake ]; cmakeFlags = isaFlags ++ archFlags ++ [ "-DCMAKE_BUILD_TYPE=Release" ]; # Link binaries into environment and provide 'astcenc' link postInstall = '' mv $out/astcenc $out/bin ln -s $out/bin/astcenc-${mainBinary} $out/bin/astcenc ''; meta = with lib; { homepage = "https://github.com/ARM-software/astc-encoder"; description = "An encoder for the ASTC texture compression format"; longDescription = '' The Adaptive Scalable Texture Compression (ASTC) format is widely supported by mobile and desktop graphics hardware and provides better quality at a given bitrate compared to ETC2. This program supports both compression and decompression in LDR and HDR mode and can read various image formats. Run `astcenc -help` to see all the options. ''; platforms = platforms.unix; license = licenses.asl20; maintainers = with maintainers; [ dasisdormax ]; }; }