{ stdenv, lib, perl, pkgs, steam-runtime , nativeOnly ? false , runtimeOnly ? false , newStdcpp ? false }: assert !(nativeOnly && runtimeOnly); assert newStdcpp -> !runtimeOnly; let runtimePkgs = with pkgs; [ # Required glib gtk2 bzip2 zlib gdk_pixbuf # Without these it silently fails xlibs.libXinerama xlibs.libXdamage xlibs.libXcursor xlibs.libXrender xlibs.libXScrnSaver xlibs.libXi xlibs.libSM xlibs.libICE gnome2.GConf freetype curl nspr nss fontconfig cairo pango expat dbus cups libcap SDL2 libusb1 dbus_glib libav atk # Only libraries are needed from those two udev182 networkmanager098 # Verified games requirements xlibs.libXmu xlibs.libxcb xlibs.libpciaccess mesa_glu libuuid libogg libvorbis SDL SDL2_image glew110 openssl libidn # Other things from runtime xlibs.libXinerama flac freeglut libjpeg libpng12 libsamplerate libmikmod libtheora pixman speex SDL_image SDL_ttf SDL_mixer SDL2_net SDL2_ttf SDL2_mixer gstreamer gst_plugins_base ] ++ lib.optional (!newStdcpp) gcc48.cc; overridePkgs = with pkgs; [ libpulseaudio alsaLib openalSoft libva ] ++ lib.optional newStdcpp gcc.cc; ourRuntime = if runtimeOnly then [] else if nativeOnly then runtimePkgs ++ overridePkgs else overridePkgs; steamRuntime = lib.optional (!nativeOnly) steam-runtime; in stdenv.mkDerivation rec { name = "steam-runtime-wrapped"; allPkgs = ourRuntime ++ steamRuntime; nativeBuildInputs = [ perl ]; builder = ./build-wrapped.sh; installPhase = '' buildDir "${toString steam-runtime.libs}" "$allPkgs" buildDir "${toString steam-runtime.bins}" "$allPkgs" ''; meta.hydraPlatforms = []; }