{ stdenv, lib, fetchurl, makeWrapper, fakeroot, file, getopt , gtk2, gdk_pixbuf, glib, mesa_glu, postgresql, nss, nspr, udev , alsaLib, GConf, cups, libcap, fontconfig, freetype, pango , cairo, dbus, expat, zlib, libpng12, nodejs, gnutar, gcc, gcc_32bit , libX11, libXcursor, libXdamage, libXfixes, libXrender, libXi , libXcomposite, libXext, libXrandr, libXtst, libSM, libICE, libxcb , mono, libgnomeui, gnome_vfs, gnome-sharp, gtk-sharp-2_0, chromium }: let libPath64 = lib.makeLibraryPath [ gcc.cc gtk2 gdk_pixbuf glib mesa_glu postgresql nss nspr alsaLib GConf cups libcap fontconfig freetype pango cairo dbus expat zlib libpng12 udev libX11 libXcursor libXdamage libXfixes libXrender libXi libXcomposite libXext libXrandr libXtst libSM libICE libxcb ]; libPath32 = lib.makeLibraryPath [ gcc_32bit.cc ]; binPath = lib.makeBinPath [ nodejs gnutar ]; developBinPath = lib.makeBinPath [ mono ]; developLibPath = lib.makeLibraryPath [ glib libgnomeui gnome_vfs gnome-sharp gtk-sharp-2_0 gtk-sharp-2_0.gtk ]; developDotnetPath = lib.concatStringsSep ":" [ gnome-sharp gtk-sharp-2_0 ]; ver = "5.5.3"; build = "f1"; in stdenv.mkDerivation rec { name = "unity-editor-${version}"; version = "${ver}x${build}"; src = fetchurl { url = "http://beta.unity3d.com/download/a2454d41e248/unity-editor-installer-${version}Linux.sh"; sha256 = "1hvas4n1hm0qp0265gk1nh03kypd9690fnxvzg70f5ni9q97pvm0"; }; nosuidLib = ./unity-nosuid.c; nativeBuildInputs = [ makeWrapper fakeroot file getopt ]; outputs = [ "out" "monodevelop" ]; sourceRoot = "unity-editor-${version}Linux"; unpackPhase = '' echo -e 'q\ny' | fakeroot sh $src ''; buildPhase = '' patchFile() { ftype="$(file -b "$1")" if [[ "$ftype" =~ LSB\ .*dynamically\ linked ]]; then if [[ "$ftype" =~ 32-bit ]]; then rpath="${libPath32}" intp="$(cat $NIX_CC/nix-support/dynamic-linker-m32)" else rpath="${libPath64}" intp="$(cat $NIX_CC/nix-support/dynamic-linker)" fi rpath="$(patchelf --print-rpath "$1"):$rpath" if [[ "$ftype" =~ LSB\ shared ]]; then patchelf \ --set-rpath "$rpath" \ "$1" elif [[ "$ftype" =~ LSB\ executable ]]; then patchelf \ --set-rpath "$rpath" \ --interpreter "$intp" \ "$1" fi fi } cd Editor $CC -fPIC -shared -o libunity-nosuid.so $nosuidLib -ldl strip libunity-nosuid.so # Exclude PlaybackEngines to build something that can be run on FHS-compliant Linuxes find . -name PlaybackEngines -prune -o -executable -type f -print | while read path; do patchFile "$path" done cd .. ''; installPhase = '' unitydir="$out/opt/Unity/Editor" mkdir -p $unitydir mv Editor/* $unitydir ln -sf /run/wrappers/bin/${chromium.sandboxExecutableName} $unitydir/chrome-sandbox mkdir -p $out/share/applications sed "/^Exec=/c\Exec=$out/bin/unity-editor" \ < unity-editor.desktop \ > $out/share/applications/unity-editor.desktop install -D unity-editor-icon.png $out/share/icons/hicolor/256x256/apps/unity-editor-icon.png mkdir -p $out/bin makeWrapper $unitydir/Unity $out/bin/unity-editor \ --prefix LD_PRELOAD : "$unitydir/libunity-nosuid.so" \ --prefix PATH : "${binPath}" developdir="$monodevelop/opt/Unity/MonoDevelop" mkdir -p $developdir mv MonoDevelop/* $developdir mkdir -p $monodevelop/share/applications sed "/^Exec=/c\Exec=$monodevelop/bin/unity-monodevelop" \ < unity-monodevelop.desktop \ > $monodevelop/share/applications/unity-monodevelop.desktop mkdir -p $monodevelop/bin makeWrapper $developdir/bin/monodevelop $monodevelop/bin/unity-monodevelop \ --prefix PATH : "${developBinPath}" \ --prefix LD_LIBRARY_PATH : "${developLibPath}" \ --prefix MONO_GAC_PREFIX : "${developDotnetPath}" ''; dontStrip = true; dontPatchELF = true; meta = with stdenv.lib; { homepage = https://unity3d.com/; description = "Game development tool"; longDescription = '' Popular development platform for creating 2D and 3D multiplatform games and interactive experiences. ''; license = licenses.unfree; platforms = [ "x86_64-linux" ]; maintainers = with maintainers; [ jb55 ]; }; }