{ lib, stdenv, fetchFromGitHub, nasm , alsa-lib, curl, flac, fluidsynth, freetype, libjpeg, libmad, libmpeg2, libogg, libtheora, libvorbis, libGLU, libGL, SDL2, zlib , Cocoa, AudioToolbox, Carbon, CoreMIDI, AudioUnit, cctools }: stdenv.mkDerivation rec { pname = "scummvm"; version = "2.7.1"; src = fetchFromGitHub { owner = "scummvm"; repo = "scummvm"; rev = "v${version}"; hash = "sha256-GVsvLAjb7pECd7uvPT9ubDFMIkiPWdU5owOafxk5iy0="; }; nativeBuildInputs = [ nasm ]; buildInputs = lib.optionals stdenv.isLinux [ alsa-lib libGLU libGL ] ++ lib.optionals stdenv.isDarwin [ Cocoa AudioToolbox Carbon CoreMIDI AudioUnit ] ++ [ curl freetype flac fluidsynth libjpeg libmad libmpeg2 libogg libtheora libvorbis SDL2 zlib ]; dontDisableStatic = true; enableParallelBuilding = true; configurePlatforms = [ "host" ]; configureFlags = [ "--enable-release" ]; # They use 'install -s', that calls the native strip instead of the cross postConfigure = '' sed -i "s/-c -s/-c -s --strip-program=''${STRIP@Q}/" ports.mk '' + lib.optionalString stdenv.isDarwin '' substituteInPlace config.mk \ --replace x86_64-apple-darwin-ranlib ${cctools}/bin/ranlib \ --replace aarch64-apple-darwin-ranlib ${cctools}/bin/ranlib ''; meta = with lib; { description = "Program to run certain classic graphical point-and-click adventure games (such as Monkey Island)"; homepage = "https://www.scummvm.org/"; license = licenses.gpl2; maintainers = [ maintainers.peterhoeg ]; platforms = platforms.unix; }; }