{ lib, stdenv, fetchFromGitHub, cmake }: stdenv.mkDerivation rec { version = "0.9.9.8"; pname = "glm"; src = fetchFromGitHub { owner = "g-truc"; repo = pname; rev = version; sha256 = "sha256-F//+3L5Ozrw6s7t4LrcUmO7sN30ZSESdrPAYX57zgr8="; }; outputs = [ "out" "doc" ]; nativeBuildInputs = [ cmake ]; cmakeFlags = [ "-DBUILD_SHARED_LIBS=OFF" "-DBUILD_STATIC_LIBS=OFF" "-DGLM_TEST_ENABLE=${if doCheck then "ON" else "OFF"}" ]; doCheck = true; installPhase = '' runHook preInstall # Install header-only library mkdir -p $out/include cp -rv ../glm $out/include rm $out/include/glm/CMakeLists.txt rm $out/include/glm/detail/*.cpp # Install CMake files mkdir -p $out/lib cp -rv ../cmake $out/lib substituteInPlace $out/lib/cmake/glm/glmConfig.cmake \ --replace 'GLM_INCLUDE_DIRS ''${_IMPORT_PREFIX}' "GLM_INCLUDE_DIRS $out/include" # Install pkg-config file mkdir -p $out/lib/pkgconfig substituteAll ${./glm.pc.in} $out/lib/pkgconfig/glm.pc # Install docs mkdir -p $doc/share/doc/glm cp -rv ../doc/api $doc/share/doc/glm/html cp -v ../doc/manual.pdf $doc/share/doc/glm runHook postInstall ''; meta = with lib; { description = "OpenGL Mathematics library for C++"; longDescription = '' OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification and released under the MIT license. ''; homepage = "https://github.com/g-truc/glm"; license = licenses.mit; platforms = platforms.unix; maintainers = with maintainers; [ smancill ]; }; }