{ stdenv, lib, fetchFromGitHub, fetchpatch, which, sqlite, lua5_1, perl, python3, zlib, pkg-config, ncurses , dejavu_fonts, libpng, SDL2, SDL2_image, SDL2_mixer, libGLU, libGL, freetype, pngcrush, advancecomp , tileMode ? false, enableSound ? tileMode # MacOS / Darwin builds , darwin ? null }: stdenv.mkDerivation rec { name = "crawl-${version}${lib.optionalString tileMode "-tiles"}"; version = "0.26.1"; src = fetchFromGitHub { owner = "crawl"; repo = "crawl"; rev = version; sha256 = "sha256-lh0lCMZRH+c6jSHjLFDU3wjy6Oyp59ZcPaqg5PWVrkk="; }; # Patch hard-coded paths and remove force library builds patches = [ ./crawl_purify.patch ]; nativeBuildInputs = [ pkg-config which perl pngcrush advancecomp ]; # Still unstable with luajit buildInputs = [ lua5_1 zlib sqlite ncurses ] ++ (with python3.pkgs; [ pyyaml ]) ++ lib.optionals tileMode [ libpng SDL2 SDL2_image freetype libGLU libGL ] ++ lib.optional enableSound SDL2_mixer ++ (lib.optionals stdenv.isDarwin ( assert (lib.assertMsg (darwin != null) "Must have darwin frameworks available for darwin builds"); with darwin.apple_sdk.frameworks; [ AppKit AudioUnit CoreAudio ForceFeedback Carbon IOKit OpenGL ] )); preBuild = '' cd crawl-ref/source echo "${version}" > util/release_ver patchShebangs 'util' patchShebangs util/gen-mi-enum rm -rf contrib ''; fontsPath = lib.optionalString tileMode dejavu_fonts; makeFlags = [ "prefix=${placeholder "out"}" "FORCE_CC=${stdenv.cc.targetPrefix}cc" "FORCE_CXX=${stdenv.cc.targetPrefix}c++" "HOSTCXX=${stdenv.cc.targetPrefix}c++" "FORCE_PKGCONFIG=y" "SAVEDIR=~/.crawl" "sqlite=${sqlite.dev}" "DATADIR=${placeholder "out"}" ] ++ lib.optional tileMode "TILES=y" ++ lib.optional enableSound "SOUND=y"; postInstall = '' ${lib.optionalString tileMode "mv $out/bin/crawl $out/bin/crawl-tiles"} sed -i 's#/usr/games/##' debian/crawl${lib.optionalString tileMode "-tiles"}.desktop install -m 444 -D debian/crawl${lib.optionalString tileMode "-tiles"}.desktop \ $out/share/applications/crawl${lib.optionalString tileMode "-tiles"}.desktop install -m 444 -D dat/tiles/stone_soup_icon-512x512.png $out/share/icons/hicolor/512x512/apps/crawl.png ''; enableParallelBuilding = true; meta = with lib; { description = "Open-source, single-player, role-playing roguelike game"; homepage = "http://crawl.develz.org/"; longDescription = '' Dungeon Crawl: Stone Soup, an open-source, single-player, role-playing roguelike game of exploration and treasure-hunting in dungeons filled with dangerous and unfriendly monsters in a quest to rescue the mystifyingly fabulous Orb of Zot. ''; platforms = platforms.linux ++ platforms.darwin; license = with licenses; [ gpl2Plus bsd2 bsd3 mit licenses.zlib cc0 ]; maintainers = [ maintainers.abbradar ]; }; }