`depsHostBuild` is not a thing, would never be a thing per the rules,
and isn't used anywhere. This is just my typo, hitherto unnoticed
because "host -> host" dependencies are by far the most obscure form.
The line was essentially checking whether /bin/sh exists and is
executable and if that's the case, the isScript function returns
successfully.
When asking the author of this line on IRC it seems that even they can't
remember or imagine what this was supposed to be.
In summary: Whenever /bin/sh doesn't exist during a build, *any* file
given to isScript is reported as being a script even if it isn't.
This is kinda counter-intuitive and not something what somebody would
expect from a function called "isScript".
Signed-off-by: aszlig <aszlig@nix.build>
Cc: @edolstra
Not only does the suffix unnecessarily reduce sharing, but it also breaks
unpacker setup hooks (e.g. that of `unzip`) which identify interesting tarballs
using the file extension.
This also means we can get rid of the splicing hacks for fetchers.
We want `buildPackages` to be almost the same as
`buildPackages.buildPackges`, but that is only true if most packages
don't care about the target platform. The commented code however made
them all care about whether the target platform was Darwin.
The hack of using `crossConfig` to enforce stricter handling of
dependencies is replaced with a dedicated `strictDeps` for that purpose.
(Experience has shown that my punning was a terrible idea that made more
difficult and embarrising to teach teach.)
Now that is is clear, a few packages now use `strictDeps`, to fix
various bugs:
- bintools-wrapper and cc-wrapper
Note that a bunch of non-python packages use this attribute already.
Some of those are clearly unaware of the fact that this attribute does
not exists in stdenv because they define it but don't to add it to
their `bulidInputs` :)
Also note that I use `buildInputs` here and only handle regular
builds because python and haskell builders do it this way and I'm not
sure how to properly handle the cross-compilation case.
Following legacy packing conventions, `isArm` was defined just for
32-bit ARM instruction set. This is confusing to non packagers though,
because Aarch64 is an ARM instruction set.
The official ARM overview for ARMv8[1] is surprisingly not confusing,
given the overall state of affairs for ARM naming conventions, and
offers us a solution. It divides the nomenclature into three levels:
```
ISA: ARMv8 {-A, -R, -M}
/ \
Mode: Aarch32 Aarch64
| / \
Encoding: A64 A32 T32
```
At the top is the overall v8 instruction set archicture. Second are the
two modes, defined by bitwidth but differing in other semantics too, and
buttom are the encodings, (hopefully?) isomorphic if they encode the
same mode.
The 32 bit encodings are mostly backwards compatible with previous
non-Thumb and Thumb encodings, and if so we can pun the mode names to
instead mean "sets of compatable or isomorphic encodings", and then
voilà we have nice names for 32-bit and 64-bit arm instruction sets
which do not use the word ARM so as to not confused either laymen or
experienced ARM packages.
[1]: https://developer.arm.com/products/architecture/a-profile
(cherry picked from commit ba52ae5048)
Following legacy packing conventions, `isArm` was defined just for
32-bit ARM instruction set. This is confusing to non packagers though,
because Aarch64 is an ARM instruction set.
The official ARM overview for ARMv8[1] is surprisingly not confusing,
given the overall state of affairs for ARM naming conventions, and
offers us a solution. It divides the nomenclature into three levels:
```
ISA: ARMv8 {-A, -R, -M}
/ \
Mode: Aarch32 Aarch64
| / \
Encoding: A64 A32 T32
```
At the top is the overall v8 instruction set archicture. Second are the
two modes, defined by bitwidth but differing in other semantics too, and
buttom are the encodings, (hopefully?) isomorphic if they encode the
same mode.
The 32 bit encodings are mostly backwards compatible with previous
non-Thumb and Thumb encodings, and if so we can pun the mode names to
instead mean "sets of compatable or isomorphic encodings", and then
voilà we have nice names for 32-bit and 64-bit arm instruction sets
which do not use the word ARM so as to not confused either laymen or
experienced ARM packages.
[1]: https://developer.arm.com/products/architecture/a-profile
- `localSystem` is added, it strictly supercedes system
- `crossSystem`'s description mentions `localSystem` (and vice versa).
- No more weird special casing I don't even understand
TEMP
First, we need check against the host platform, not the build platform.
That's simple enough.
Second, we move away from exahustive finite case analysis (i.e.
exhaustively listing all platforms the package builds on). That only
work in a closed-world setting, where we know all platforms we might
build one. But with cross compilation, we may be building for arbitrary
platforms, So we need fancier filters. This is the closed world to open
world change.
The solution is instead of having a list of systems (strings in the form
"foo-bar"), we have a list of of systems or "patterns", i.e. attributes
that partially match the output of the parsers in `lib.systems.parse`.
The "check meta" logic treats the systems strings as an exact whitelist
just as before, but treats the patterns as a fuzzy whitelist,
intersecting the actual `hostPlatform` with the pattern and then
checking for equality. (This is done using `matchAttrs`).
The default convenience lists for `meta.platforms` are now changed to be
lists of patterns (usually a single pattern) in
`lib/systems/for-meta.nix` for maximum flexibility under this new
system.
Fixes#30902
This is a temporary workaround to make `nix-env -qa` and `nix search` ignore
broken packages as they they did before this patchset.
This patch should be reverted after `nix` gets a proper fix for this.
See NixOS/nix#1771.
This option makes `meta.evaluate` into a close approximation of the result of
evaluating `.outPath` by checking all the dependencies recursively at a cost of
2x slowdown. Note that actually evaluating `.outPath` costs some
5x-7x more because `.outPath` also computes all the hashes.