Commit graph

8 commits

Author SHA1 Message Date
sternenseemann
4e50d99934 soldat-unstable: build using CMake
This will be the build system going forward, so it seems sensible to
support it right away. There's no neat way to use the system
GameNetworkingSockets upstream yet, so we add a hack for now.

Proactively decrease platforms to Linux only since the CMake doesn't
quite use GNUInstallDirs on Darwin and Windows unfortunately.
2021-11-13 18:49:45 +01:00
sternenseemann
d37d84bdca soldat-unstable: 2021-04-27 -> 2021-11-01
Now builds with GameNetworkingSockets 1.3.0.
2021-11-13 18:49:45 +01:00
sternenseemann
712f49a053 soldat-unstable: unstable-2021-02-09 -> unstable-2021-04-27 2021-04-27 16:56:51 +02:00
sternenseemann
5f783493a9 soldat-unstable: run hooks for build and install phase 2021-04-25 14:11:16 +02:00
sternenseemann
c41d97c324 soldat-unstable: move unstable into version
pname is still soldat, regardless of whether it is stable or unstable,
attribute name should keep the suffix for clarity (soldat stable is
unfree (?) and not packaged by us atm).
2021-04-25 14:11:16 +02:00
sternenseemann
f24b888dc2 soldat-unstable: 2020-11-26 -> 2021-02-09 2021-04-25 14:11:16 +02:00
Ben Siraphob
2e34288f0d pkgs/games: stdenv.lib -> lib 2021-01-15 13:36:04 +07:00
sternenseemann
2a88330fbe soldat-unstable: init at 2020-11-26 2021-01-12 14:44:42 +01:00