testing-python: fix runInMachine
The test script's were unported. It's unclear whether the preBuild or postBuild will work as expect, due to the linting of the test scripts.
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1 changed files with 5 additions and 5 deletions
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@ -218,12 +218,12 @@ in rec {
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'';
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testScript = ''
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startAll;
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$client->waitForUnit("multi-user.target");
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start_all()
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client.wait_for_unit("multi-user.target")
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${preBuild}
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$client->succeed("env -i ${bash}/bin/bash ${buildrunner} /tmp/xchg/saved-env >&2");
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client.succeed("env -i ${bash}/bin/bash ${buildrunner} /tmp/xchg/saved-env >&2")
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${postBuild}
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$client->succeed("sync"); # flush all data before pulling the plug
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client.succeed("sync") # flush all data before pulling the plug
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'';
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vmRunCommand = writeText "vm-run" ''
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@ -274,7 +274,7 @@ in rec {
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machine = client;
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preBuild =
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''
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$client->waitForX;
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client.wait_for_x()
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'';
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} // args);
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