unvanquished: 0.52.0 -> 0.52.1 (#127771)
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1 changed files with 6 additions and 6 deletions
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@ -6,7 +6,7 @@
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}:
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let
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version = "0.52.0";
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version = "0.52.1";
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binary-deps-version = "5";
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src = fetchFromGitHub {
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@ -14,7 +14,7 @@ let
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repo = "Unvanquished";
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rev = "v${version}";
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fetchSubmodules = true;
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sha256 = "1acda1559q6zwmhg3x00nai88hy83i5hcfli2bqfab7slr95lm27";
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sha256 = "1fiqn9f6nsh4cfjy7gfsv950hphwi9ca0ddgsjvn77g7yc0arp6c";
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};
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unvanquished-binary-deps = stdenv.mkDerivation rec {
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@ -77,15 +77,14 @@ let
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chmod +x $out/bin/${wrappername}
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'';
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unvanquished-assets = stdenv.mkDerivation {
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pname = "unvanquished-assets";
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inherit version src;
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outputHash = "sha256:1fy85cjnjk9rrqkhgx5701inff2yv14hnxglzx3209c553gn31n7";
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outputHash = "sha256:084jdisb48xyk9agjifn0nlnsdnjgg32si8zd1khsywd0kffplzx";
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outputHashMode = "recursive";
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nativeBuildInputs = [ aria2 cacert ];
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buildCommand = "bash $src/download-paks $out";
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buildCommand = "bash $src/download-paks --cache=$(pwd) --version=${version} $out";
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};
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# this really is the daemon game engine, the game itself is in the assets
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@ -186,7 +185,8 @@ in stdenv.mkDerivation rec {
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# don't replace the following lib.licenses.zlib with just "zlib",
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# or you would end up with the package instead
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license = with lib.licenses; [
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mit gpl3Only lib.licenses.zlib cc-by-sa-25
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mit gpl3Plus lib.licenses.zlib bsd3 # engine
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cc-by-sa-25 cc-by-sa-30 cc-by-30 cc-by-sa-40 cc0 # assets
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];
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};
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}
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