yabai: 3.3.10 -> 4.0.2

This commit is contained in:
Ivar Scholten 2022-08-25 21:56:57 +02:00
parent 30ec7dc641
commit ed528b1c44
2 changed files with 174 additions and 31 deletions

View file

@ -1,39 +1,179 @@
{ lib, stdenv, fetchFromGitHub, darwin, xxd }:
{ lib
, stdenv
, fetchFromGitHub
, fetchzip
, writeShellScript
, installShellFiles
, testers
, yabai
, xxd
, xcodebuild
, Carbon
, Cocoa
, ScriptingBridge
# This needs to be from SDK 10.13 or higher, SLS APIs introduced in that version get used
, SkyLight
}:
stdenv.mkDerivation rec {
let
pname = "yabai";
version = "3.3.10";
version = "4.0.2";
src = fetchFromGitHub {
owner = "koekeishiya";
repo = pname;
rev = "v${version}";
sha256 = "sha256-8O6//T894C32Pba3F2Z84Z6VWeCXlwml3xsXoIZGqL0=";
test-version = testers.testVersion {
package = yabai;
version = "yabai-v${version}";
};
nativeBuildInputs = [ xxd ];
buildInputs = with darwin.apple_sdk.frameworks; [
Carbon
Cocoa
ScriptingBridge
SkyLight
];
installPhase = ''
mkdir -p $out/bin
mkdir -p $out/share/man/man1/
cp ./bin/yabai $out/bin/yabai
cp ./doc/yabai.1 $out/share/man/man1/yabai.1
'';
meta = with lib; {
description = ''
A tiling window manager for macOS based on binary space partitioning
_meta = with lib; {
description = "A tiling window manager for macOS based on binary space partitioning";
longDescription = ''
yabai is a window management utility that is designed to work as an extension to the built-in
window manager of macOS. yabai allows you to control your windows, spaces and displays freely
using an intuitive command line interface and optionally set user-defined keyboard shortcuts
using skhd and other third-party software.
'';
homepage = "https://github.com/koekeishiya/yabai";
platforms = platforms.darwin;
maintainers = with maintainers; [ cmacrae shardy ];
changelog = "https://github.com/koekeishiya/yabai/blob/v${version}/CHANGELOG.md";
license = licenses.mit;
platforms = platforms.darwin;
maintainers = with maintainers; [
cmacrae
shardy
ivar
];
};
}
in
{
# Unfortunately compiling yabai from source on aarch64-darwin is a bit complicated. We use the precompiled binary instead for now.
# See the comments on https://github.com/NixOS/nixpkgs/pull/188322 for more information.
aarch64-darwin = stdenv.mkDerivation {
inherit pname version;
src = fetchzip {
url = "https://github.com/koekeishiya/yabai/releases/download/v${version}/yabai-v${version}.tar.gz";
sha256 = "sha256-RwARzK3e0e2N3ndFNikfo8srDjeo6jsWN2xQ18bXt/I=";
};
nativeBuildInputs = [
installShellFiles
];
dontConfigure = true;
dontBuild = true;
installPhase = ''
runHook preInstall
mkdir -p $out
cp -r ./bin $out
installManPage ./doc/yabai.1
runHook postInstall
'';
passthru.tests.version = test-version;
meta = _meta // {
sourceProvenance = with lib.sourceTypes; [
binaryNativeCode
];
};
};
x86_64-darwin = stdenv.mkDerivation rec {
inherit pname version;
src = fetchFromGitHub {
owner = "koekeishiya";
repo = "yabai";
rev = "v${version}";
sha256 = "sha256-DXDdjI4kkLcRUNtMoSu7fJ0f3fUty88o5ZS6lJz0cGU=";
};
nativeBuildInputs = [
installShellFiles
xcodebuild
xxd
];
buildInputs = [
Carbon
Cocoa
ScriptingBridge
SkyLight
];
dontConfigure = true;
enableParallelBuilding = true;
postPatch = ''
# aarch64 code is compiled on all targets, which causes our Apple SDK headers to error out.
# Since multilib doesnt work on darwin i dont know of a better way of handling this.
substituteInPlace makefile \
--replace "-arch arm64e" "" \
--replace "-arch arm64" "" \
--replace "clang" "${stdenv.cc.targetPrefix}clang"
# `NSScreen::safeAreaInsets` is only available on macOS 12.0 and above, which frameworks arent packaged.
# When a lower OS version is detected upstream just returns 0, so we can hardcode that at compiletime.
# https://github.com/koekeishiya/yabai/blob/v4.0.2/src/workspace.m#L109
substituteInPlace src/workspace.m \
--replace 'return screen.safeAreaInsets.top;' 'return 0;'
'';
installPhase = ''
runHook preInstall
mkdir -p $out/{bin,share/icons/hicolor/scalable/apps}
cp ./bin/yabai $out/bin/yabai
ln -s ${loadScriptingAddition} $out/bin/yabai-load-sa
cp ./assets/icon/icon.svg $out/share/icons/hicolor/scalable/apps/yabai.svg
installManPage ./doc/yabai.1
runHook postInstall
'';
# Defining this here exposes it as a passthru attribute, which is useful because it allows us to run `builtins.hashFile` on it in pure-eval mode.
# With that we can programatically generate an `/etc/sudoers.d` entry which disables the password requirement, so that a user-agent can run it at login.
loadScriptingAddition = writeShellScript "yabai-load-sa" ''
# For whatever reason the regular commands to load the scripting addition do not work, yabai will throw an error.
# The installation command mutably installs binaries to '/System', but then fails to start them. Manually running
# the bins as root does start the scripting addition, so this serves as a more user-friendly way to do that.
set -euo pipefail
if [[ "$EUID" != 0 ]]; then
echo "error: the scripting-addition loader must ran as root. try 'sudo $0'"
exit 1
fi
loaderPath="/Library/ScriptingAdditions/yabai.osax/Contents/MacOS/mach_loader";
if ! test -x "$loaderPath"; then
echo "could not locate the scripting-addition loader at '$loaderPath', installing it..."
echo "note: this may display an error"
eval "$(dirname "''${BASH_SOURCE[0]}")/yabai --install-sa" || true
sleep 1
fi
echo "executing loader..."
eval "$loaderPath"
echo "scripting-addition started"
'';
passthru.tests.version = test-version;
meta = _meta // {
longDescription = _meta.longDescription + ''
Note that due to a nix-only bug the scripting addition cannot be launched using the regular
procedure. Instead, you can use the provided `yabai-load-sa` script.
'';
sourceProvenance = with lib.sourceTypes; [
fromSource
];
};
};
}.${stdenv.hostPlatform.system} or (throw "Unsupported platform ${stdenv.hostPlatform.system}")

View file

@ -36495,7 +36495,10 @@ with pkgs;
xzoom = callPackage ../tools/X11/xzoom {};
yabai = callPackage ../os-specific/darwin/yabai { };
yabai = darwin.apple_sdk_11_0.callPackage ../os-specific/darwin/yabai {
inherit (darwin.apple_sdk.frameworks) Cocoa Carbon ScriptingBridge;
inherit (darwin.apple_sdk_11_0.frameworks) SkyLight;
};
yacreader = libsForQt5.callPackage ../applications/graphics/yacreader { };