gamemode: 1.6.1 -> 1.7

https://github.com/FeralInteractive/gamemode/releases/tag/1.7
This commit is contained in:
Azat Bahawi 2022-07-23 01:05:04 +03:00
parent 9bff958870
commit c0ec5a04a5
No known key found for this signature in database
GPG key ID: C8C6BDDB3847F72B
2 changed files with 35 additions and 19 deletions

View file

@ -10,38 +10,30 @@
, inih
, systemd
, appstream
, makeWrapper
, findutils
, gawk
, procps
}:
stdenv.mkDerivation rec {
pname = "gamemode";
version = "1.6.1";
version = "1.7";
src = fetchFromGitHub {
owner = "FeralInteractive";
repo = pname;
rev = version;
sha256 = "sha256-P00OnZiPZyxBu9zuG+3JNorXHBhJZy+cKPjX+duZrJ0=";
sha256 = "sha256-DIFcmWFkoZOklo1keYcCl6n2GJgzWKC8usHFcJmfarU=";
};
outputs = [ "out" "dev" "lib" "man" "static" ];
patches = [
# Run executables from PATH instead of /usr/bin
# See https://github.com/FeralInteractive/gamemode/pull/323
(fetchpatch {
url = "https://github.com/FeralInteractive/gamemode/commit/be44b7091baa33be6dda60392e4c06c2f398ee72.patch";
sha256 = "TlDUETs4+N3pvrVd0FQGlGmC+6ByhJ2E7gKXa7suBtE=";
})
# Fix loading shipped config when using a prefix other than /usr
# See https://github.com/FeralInteractive/gamemode/pull/324
(fetchpatch {
url = "https://github.com/FeralInteractive/gamemode/commit/b29aa903ce5acc9141cfd3960c98ccb047eca872.patch";
sha256 = "LwBzBJQ7dfm2mFVSOSPjJP+skgV5N6h77i66L1Sq+ZM=";
})
# Add @libraryPath@ template variable to fix loading the PRELOAD library
./preload-nix-workaround.patch
# Do not install systemd sysusers configuration
./no-install-systemd-sysusers.patch
];
postPatch = ''
@ -55,6 +47,7 @@ stdenv.mkDerivation rec {
'';
nativeBuildInputs = [
makeWrapper
meson
ninja
pkg-config
@ -85,13 +78,20 @@ stdenv.mkDerivation rec {
moveToOutput lib/*.a "$static"
'';
# Add $lib/lib to gamemoded & gamemode-simulate-game's rpath since
# they use dlopen to load libgamemode. Can't use makeWrapper since
# it would break the security wrapper in the NixOS module.
postFixup = ''
# Add $lib/lib to gamemoded & gamemode-simulate-game's rpath since
# they use dlopen to load libgamemode. Can't use makeWrapper since
# it would break the security wrapper in the NixOS module.
for bin in "$out/bin/gamemoded" "$out/bin/gamemode-simulate-game"; do
patchelf --set-rpath "$lib/lib:$(patchelf --print-rpath "$bin")" "$bin"
done
wrapProgram "$out/bin/gamemodelist" \
--prefix PATH : ${lib.makeBinPath [
findutils
gawk
procps
]}
'';
meta = with lib; {

View file

@ -0,0 +1,16 @@
diff --git i/data/meson.build w/data/meson.build
index 6fb82d8..2e9e170 100644
--- i/data/meson.build
+++ w/data/meson.build
@@ -21,11 +21,6 @@ if sd_bus_provider == 'systemd'
configuration: data_conf,
install_dir: path_systemd_unit_dir,
)
- # Install the sysusers.d file
- install_data(
- files('gamemode.conf'),
- install_dir: path_systemd_sysusers_dir,
- )
endif
# Install the D-BUS service file