SDL2_mixer: add "dev" output
`SDL2_mixer` is a a popular game dependency. Split it's `dev` output to separate store path to reduce runtime closure size. While at it amend a few games's include paths.
This commit is contained in:
parent
9c2a7cc09d
commit
83b01dd4ec
5 changed files with 8 additions and 6 deletions
|
@ -47,6 +47,8 @@ stdenv.mkDerivation rec {
|
||||||
timidity
|
timidity
|
||||||
];
|
];
|
||||||
|
|
||||||
|
outputs = [ "out" "dev" ];
|
||||||
|
|
||||||
# fix default path to timidity.cfg so MIDI files could be played
|
# fix default path to timidity.cfg so MIDI files could be played
|
||||||
postPatch = ''
|
postPatch = ''
|
||||||
substituteInPlace timidity/options.h \
|
substituteInPlace timidity/options.h \
|
||||||
|
|
|
@ -58,7 +58,7 @@ in stdenv.mkDerivation rec {
|
||||||
done
|
done
|
||||||
'';
|
'';
|
||||||
|
|
||||||
NIX_CFLAGS_COMPILE = "-I${SDL2.dev}/include/SDL2 -I${SDL2_mixer}/include/SDL2";
|
NIX_CFLAGS_COMPILE = "-I${lib.getDev SDL2}/include/SDL2 -I${lib.getDev SDL2_mixer}/include/SDL2";
|
||||||
|
|
||||||
makeFlags = [
|
makeFlags = [
|
||||||
"SDLCONFIG=${SDL2}/bin/sdl2-config"
|
"SDLCONFIG=${SDL2}/bin/sdl2-config"
|
||||||
|
|
|
@ -23,7 +23,7 @@ stdenv.mkDerivation rec {
|
||||||
cmakeFlags = ["-DCMAKE_CXX_FLAGS=-DWIZARD"];
|
cmakeFlags = ["-DCMAKE_CXX_FLAGS=-DWIZARD"];
|
||||||
|
|
||||||
# Help CMake find SDL_mixer.h
|
# Help CMake find SDL_mixer.h
|
||||||
NIX_CFLAGS_COMPILE = "-I${SDL2_mixer}/include/SDL2";
|
NIX_CFLAGS_COMPILE = "-I${lib.getDev SDL2_mixer}/include/SDL2";
|
||||||
|
|
||||||
# Create "ivan.desktop" file
|
# Create "ivan.desktop" file
|
||||||
ivanDesktop = makeDesktopItem {
|
ivanDesktop = makeDesktopItem {
|
||||||
|
|
|
@ -60,8 +60,8 @@ in stdenv.mkDerivation rec {
|
||||||
"-DSRB2_ASSET_DIRECTORY=/build/source/assets"
|
"-DSRB2_ASSET_DIRECTORY=/build/source/assets"
|
||||||
"-DGME_INCLUDE_DIR=${game-music-emu}/include"
|
"-DGME_INCLUDE_DIR=${game-music-emu}/include"
|
||||||
"-DOPENMPT_INCLUDE_DIR=${libopenmpt.dev}/include"
|
"-DOPENMPT_INCLUDE_DIR=${libopenmpt.dev}/include"
|
||||||
"-DSDL2_MIXER_INCLUDE_DIR=${SDL2_mixer}/include/SDL2"
|
"-DSDL2_MIXER_INCLUDE_DIR=${lib.getDev SDL2_mixer}/include/SDL2"
|
||||||
"-DSDL2_INCLUDE_DIR=${SDL2.dev}/include/SDL2"
|
"-DSDL2_INCLUDE_DIR=${lib.getDev SDL2}/include/SDL2"
|
||||||
];
|
];
|
||||||
|
|
||||||
patches = [
|
patches = [
|
||||||
|
|
|
@ -52,8 +52,8 @@ in stdenv.mkDerivation rec {
|
||||||
cmakeFlags = [
|
cmakeFlags = [
|
||||||
#"-DSRB2_ASSET_DIRECTORY=/build/source/assets"
|
#"-DSRB2_ASSET_DIRECTORY=/build/source/assets"
|
||||||
"-DGME_INCLUDE_DIR=${game-music-emu}/include"
|
"-DGME_INCLUDE_DIR=${game-music-emu}/include"
|
||||||
"-DSDL2_MIXER_INCLUDE_DIR=${SDL2_mixer}/include/SDL2"
|
"-DSDL2_MIXER_INCLUDE_DIR=${lib.getDev SDL2_mixer}/include/SDL2"
|
||||||
"-DSDL2_INCLUDE_DIR=${SDL2.dev}/include/SDL2"
|
"-DSDL2_INCLUDE_DIR=${lib.getDev SDL2}/include/SDL2"
|
||||||
];
|
];
|
||||||
|
|
||||||
patches = [
|
patches = [
|
||||||
|
|
Loading…
Reference in a new issue